I think this is the darkest Stalker and the most developed. But there is little, or rather no, fighting with people; even the bandits are not hostile to the hero. Now we can only farm mutants, and shoot at the Monoliths in Pripyat. Gone are the boring quests like: Kill this or bring that. Now each quest is well thought out by the developers, and is a small separate story.
But the number of locations has decreased, now there are only 3: Swamps, Yanov Station and Pripyat. But they also became wider and more elaborate, like quests. More details, more dungeons, more hiding places and cool places.
From a shooter, Call of Pripyat has turned into a dark RPG with elements of action and horror.
There are really scary places here, where you expect some mystical woman to jump out of the corner, scarier than any mutant. There are a couple of laboratories in the game that are also very creepy. New terrible enemies have also appeared, namely “Barmalei”, who live in laboratories and in another depot at the Yanov station.
Very good toy. I recommend it to everyone.