The second part of the game surprised me no less than the first. A mercenary nicknamed “Scar” leads a group of scientists through the Zone, discussing the topic of “emissions,” the closest of which, according to them, will not happen soon. But here’s a surprise (or surprise) in the “behavior” of the Zone! There was a “blowout”!!! And here begins the amazing story of “Scar”, who is miraculously able to survive the ejection and stay alive!!! The story of "Scar" is truly unique, but what is even more unique about this part of the game is the "Faction War"!
An exciting branch from the main plot, in which you have to not only conquer or recapture territories captured by enemies, but also help friendly factions control their territories, and, on occasion, recapture them in the same way as your own.