Of all three parts, Clear Sky is the worst. My main complaint is that the developers destroyed the atmosphere of the “Exclusion Zone” due to the inclusion of “gang wars” in the game and an increase in the total number of people roaming the territory of the map (there were more people than monsters). As I wrote in my review of Shadow of Chernobyl, the main advantage of the first part was the creation of an oppressive atmosphere of the “Exclusion Zone” by creating a deceptive silence, when the player was surrounded by the illusion of a lifeless space, where the “Zone” itself was the main monster. This was the key to the success of Shadow of Chernobyl and what differentiated the game from all other games like it. Clear Sky, as well as Call of Pripyat, destroyed this atmosphere, which is why t… Read full