This could be a good game if it had a normal plot... But first things first. We play as a smuggler who, by the will of fate, finds himself in a space prison in the midst of an epidemic of an unknown infection that causes people to mutate. Pros of the game: excellent graphics, good sound, a variety of enemies, each of which you need to find your own approach to, and a gravitational glove with which you can throw opponents into the “meat grinder” and into abysses. There are only two disadvantages, but they greatly outweigh the pros. The first and most important thing is the plot. If the plot was very interesting and at first you wanted to know what would happen next, then as it develops it becomes more and more illogical and strange. At one point it became clear that the creators wanted to show us a plot twist, but they made it terribly incomprehensible and presented it as ridiculously as possible. The ending of the game is also very strange. As a result, the plot ruins the entire game. And another equally important disappointment for me was the final boss. I have never seen such boring final bosses in any game. In the end, we started for health and ended for peace. It will do for one playthrough, but I’ll replay it just for the sake of the Russian voice acting with Syenduk’s voice, which is currently being prepared. Oh yes, the game was still unoptimized at release. Fortunately, I didn’t catch this moment and calmly played 2k at maximum settings with slightly lowered shadows.