The Evil Within is a game that starts out as horror and ends up as action, and I loved it. If at the beginning we have to hide from every enemy and save the last cartridge for a chosen enemy, or “for ourselves,” then everything turns into a war against dishonesty. True, a revolver with a full clip still does not give a feeling of security, because in addition to mortal evil spirits in the game there are a lot of bosses, battles with which can be divided into two stages, this means salvation (escape) from them and then the actual battle with them. The Evil Within delivers a solid story, but leaving some things unsaid is probably for the best.