Oh, damn, well, where to start. Hmm. Perhaps relatively good. Sitting in front of the table and looking into the empty chairs of the key developers who had left to do the LOA, the developers decided to make as many memorable situations as possible in the spirit of the level with the train from Ancha 2. Alas, their number does not leave the same vivid impressions, but damn, many really leave an imprint on memory as something cool. At the same time, I will again pay tribute to the developers and even more frequent changes of locations significantly saturate the game, leaving the impression of a truly huge adventure.
But then there are problems. The plot of Ancha 3 is quite good, but the work on the presentation has now become noticeably weaker. The authors have gone too far into dynamics, whe… Read full