Unreal Tournament 2003 — the campaign begins with a kind of preparation for the tournament. There are four rounds of different game modes to play, each consisting of multiple matches of ever-increasing difficulty. Before the start of the fourth round, there is an opportunity to create your own team, which you will need to defeat. The player's abilities are determined by four parameters: accuracy, agility, tactics and aggression. Next, you will have access to four branches of the tournament: 6 Team Deathmatch maps, 5 Double Domination maps, 5 Bombing Run maps and 6 Capture the Flag maps. The finale consists of three parts; in the final opponent is the champion Malcolm.