Great game.
The combat system is implemented as successfully as possible - knockback physics, blocks, combos, massive damage to a bunch of enemies. Divisions into types of damage and logical resistance of enemies to these types.
In addition, the weapon has truly different attack capabilities, which, combined with visual effects, allows you to really feel the power.
Construction physics works great. It is impossible to pull a beam without support for a kilometer - everything will collapse. So you have to sweat and think about how best to build, which ultimately makes you treat your building more carefully.
Huge generated world with various biomes, dungeons, challenges and bosses. Various events can occur in the game, from changes in weather conditions to attacks by enemies that follow each other very well and unobtrusively.