It seems that we are faced with a new phenomenon - indie completion has burst into the vastness of large game development, but at the same time it remains a development done solo for pennies. Essentially, we have before us a very old shooter with a large arsenal, vigorous spinal gameplay, no leveling, no console health regeneration, that is, you can play so much through your own fine motor skills and reactions. The game is uneven in places, especially in the second half, bosses are killed simply by dousing them with a huge amount of firepower... however, if you expose yourself to attack, you will die very quickly, even from ordinary enemies. Regarding impressions, it’s something like Serious Sam, only in the setting of the film Brother-2, it takes 4-6 hours, that is, 2-3 evenings. It’s mor… Read full