Always watch where you're hitting!
I am sure that many were disappointed in 400 days, since it is quite logical. The game was released during the break between the first and second seasons of Tails Walking. No one hid the fact that this was a “filler” in anticipation of the new season. BUT how he turned out! For me personally, this “filler” turned out to be even better than the entire second season. Short and quick stories about people whose names you won't remember and whose faces you'll forget. Isn't this real life? We always see ourselves as the main characters in life, but in reality we are not.
400 days showed the story of ordinary people, and not those who can destroy a hundred zombies alone and endure hellish torment just because they are the main character. Characters die quickly and unexpectedly, and having one moral choice after another in each story makes you feel spiritually drained.
The game is not a long season of the Walkers, but only a few stories about the torment of our characters over the first 400 days. You can play these “flashbacks” in any order. Each story is unique and thoughtful, and the short duration will not give you a break from the horror happening around you. For the entire hour and a half of the game you are tense, I personally even sweated, and you are waiting for a trick. Big decisions come your way... and you collapse under their weight.
The only “spoiler” is that all the stories will converge into one. The final dialogues are amazing, the depth of these characters is noticeable and thanks to the original voice actors for that. The characters speak like ordinary people. No pathos, just the pain of each of them.
In these stories there is a place for love triangles, drugs, strangers, crime and outright "meat". There are no good people, no right choices and no trust, only darkness, fear and deception.