Played the game for 54 hours. My answer is NOT OK, I understand it's a free game...
The game has an "Open World" label, after 54 hours I think it's funny, it's very limited and linear. At first, in the First Chapter (that’s what we’ll call it), I received missions and started completing them, but immediately after the 2nd round of tasks from the same NPCs, I almost threw up, here’s what the missions look like: Go and get me the First Aid Kit from the shelf, brought it! His second task: I forgot, there’s my canister on the shelf below, go and get it! Third task: I completely forgot, there was my scarf on the shelf below and bring it! All the cards are EXACTLY the same and the tasks in them are similar and ridiculous! In the First Chapter it showed me that this was the “Open World”, so called, because there was no information that there was an “Open World” location (we will talk about it below)...
Okay , Okay, let's move on to Chapter Two. In three words, EVERYTHING IS THE SAME, all tasks are “with shelves”. The map and locations have changed, but here’s a joke: you have 2 tasks in one location, you must first complete one, then the second, because you can’t do everything at once. NPC allies and enemies are a separate art altogether. The task “Clearing neighborhoods (or whatever)” gave you 3 or 4 armed bots to help you and this is what happens to them: instead of shooting from afar at zombies, they run up to it and hit it with a rifle butt, and accordingly die from zombies, which 6 bullets are not taken from their weapons...
The "Open World" location appears, and then it dawned on me: Why did I start to humiliate this game?? ; It turns out I was wrong! ; There is an open world here! BUT, I was needlessly stressing myself out! This is what the Open World looks like from their point of view: a limited territory, which is divided into Small, Medium and Large, and Big is too small, well, very small. The zombie spawn there is crazy: they just run around at the spawn point and they are everywhere, in the forest where there are no people, YES, YES this location is a FOREST. Where is the immortal seller, fenced with spears, to whom zombies can calmly rise and kill, as they killed me when buying weapons. In this location you will also come across a PAIR OF HOUSES, and that’s where the “Open World” ends.
There are a lot of bugs with missing items, quest things, the Main Character cannot wash his face throughout the entire game, he walks around like a grimy homeless person, although he is wearing things and armor worth 150,000 coins. It also happened that Donat closed tasks for me, so that you understand, it weighs there endlessly until you buy it, “Don’t you want to buy it? Don’t you want it?” ... And the zombies themselves are light, cheap things that line up on their own, and you just have to hold the trigger at one point. It's the same with Zombie Bosses, you can just spin them. You know the MEM about Carousel, Carousel is my joy! It’s the same here, you shouldn’t even be afraid of the zombies that appear near the boss, since they literally cannot hit you because of your speed, you just have to run around the Carousel and shoot at the zombie boss... I’m still silent about the useless traps and all kinds of traps that only affect the character!
My verdict, I absolutely do not recommend playing!