The presence of a built-in RPU code in the game (Kirill Yudintsev himself admitted its presence on the stream when he voiced how the game system works at the initial levels). He himself burned this scheme, that the game plays along with newcomers. Because of this, the physics of the game is turned into insanity, when shells cannot penetrate cardboard, or when a heavy tank is destroyed with one bullet, or when a shell flies through a tank and nothing happens. The dominance of cheaters and the complete absence of any fight against them, poor fleet modes, which are more like the mode of paper boats in a puddle until someone boards a plane and that’s it. Everyone is tired of stupid point captures and senile maps for tanks that are more like a cattle pen. The developers were only smart enough to draw models of tanks, planes and ships - everything else is complete nonsense.