Everyone at least once in their life has tried to fit into their old pants, which they last wore about 6 years ago, Wasteland 3 is just from this story, they are small, tight and impossible to wear.
This game is about the “features” and shortcomings of Wasteland 2 in a new graphical component, but without changing the general concept of the game - they “pulled the logic” out of the game and left a rigid balance to the detriment of playability. There are no single heroes here and it is impossible to die (lose a hero), there are no critical injuries until the end of the game, here either the team wins or the save is loaded. There are no standards of morality and the gravity of decisions made, this game is about the carelessness of life and the possibility of variable spontaneity of choice.