I usually don’t react to “someone is wrong on the Internet,” but since the site has only one review of the game (and it is monstrously incompetent), in order to slightly balance out such shamefulness, I had to go through its author, who is very strange and a little bipolar .
I will not pay attention to taste (“humor for Americans from Americans”), this only indicates the limited horizons and cultural baggage of a person if he does not understand jokes (Reagan is not like that). Humor perfectly complements the picture of the madness and absurdity of the world.
— "Upgrading skills and perks does not provide many advantages." This is apparently a joke from Russians for Russians. Without skills in the game it is impossible to do ANYTHING.
- "-According to the game series, damage is generated from weapons, there are few weapons in the game and they are narrowly classified, which also causes despondency and the search for the right weapon, the inventory is endless and unlimited in weight." This thesis simply conflicts with the stated uselessness of weapons skills.
And, by the way, why are the pros listed as cons? Narrow specialization in party role-playing is depressing. They removed the endless fuss with the weight of objects (ammo!) and the separate character interface - this is great. And there are many weapons in the game and they are unique. (with a characteristic description) Or it could be shotgun+1, shotgun+2.
- “The financial component of the game is disgusting, there is no way to earn money, except for upgrading “BARTER” and selling “JUNK.” And here the main problem of the game begins, if you had money, which you will miss, you wouldn't have anywhere to spend it anyway."
And again - searching for weapons is listed as a disadvantage, but you can find them in stores, but they are useless. You can’t earn money (the problem), but you also have nowhere to spend it (the main problem). And it’s not like this is a Korean grindel with fishing to grieve.
- "-Lack of loot as such" . The person simply did not find the craft button.
You can at least elevate every phrase to the pantheon of incompetence, but when a person writes about the failure of the game’s variability, where instead of saving those asking for help, you can become a cannibal and a slave trader (with much greater profitability in terms of rewards), I can only give one piece of advice — don’t read internet experts, play yourself.
The game has gotten rid of the shortcomings of the second part and is a whirlwind attraction of madness and fun. Each side quest is verified, unique. The sound is juicy. If you screamed with delight when an enemy was melted by an energy weapon in the first game, this is a symphony game for you. The music is rare, but luxurious (the battle with the god Ronnie will convince you)
Usually, reviews include some cool phrase from the game, but here the choice is too huge.