I'm not a fan of shooters, but Wolfenstein is an exception. I really enjoyed every part, and some more than once. In fact, this is an example for Kolda of how it should be done.
With each new game, the shooting mechanics become better and better, the weapon, when it would seem to be felt in the hand, feels even better. Look, in ten years, you will actually have a prototype with the help of which you, in the role of Blaskowitz, will administer justice (and not only). And yes, GG is incredibly brutal, which adds an overall coolness to the whole almost cinematic component. I think the guys from MachineGames will show their aerobatics again!
I'm definitely looking forward to it.