The biggest plus is the +1 battle level, which allows many tanks starting from level 7 not to feel inferior and unnecessary in battle. It should be taken into account that the performance characteristics of all tanks are very different from the PC version, which requires a different approach in battle. For example, when playing on a level 7 tank, you will not see a level 9 tank that is several heads better than you. The graphics for touch screens are good, it seems they even improved the optimization.
The biggest disadvantage of this game is the players. Unfortunately, the joke about 7 red and 6 green opponents has become a reality. An ally is a completely brainless biotrash who goes into battle not to play nicely, but to flock into a herd with the same fuckers and suck as many pussies as possible in less than half a minute of battle. And in recent years it has reached such an absurdity that such creatures in the chat begin to insult the player who is trying to fix the leaked battle, indignant that with his skill he is preventing them from sucking for pleasure. Previously, there was a certain “karma scale” that changed depending on how other allies reacted to your actions in battle. Apparently, in order not to cause severe psychological trauma to these creatures, this scale was removed and now it is very difficult to understand whether a person or a vegetable is playing with you. Or these creatures crawl into the nearest bush from the spawn... and that’s where their presence in the battle ends. They just sit in the bushes and wait for the enemy to arrive and dump his lollipop on his cheek. This animal will not respond to your requests for help, because it crawled out into the fight to suck for pleasure. The most annoying thing is that for inaction and near-zero efficiency, these animals still receive experience and silver, which should not be the case. If you played well, that’s the money, but if you screwed with yourself and mediocrely died while they were asking you for help, that’s a fine of 50 thousand.