A classic representative of a role-playing action slasher similar to games in the "Tales of..." series or Code Vein from them, or Scarlet Nexus from Bandai only with gacha, without a complete plot, because the game, like other projects, was created for a decade to milk all segments of the population. Regarding the plot, the first lvl 35 of the account, I still don’t really understand what kind of world it is, what happened, etc. But in comparison with other projects like honkai and genshin, there is a button to skip most of the dialogues, but not all - this is important, another minus is that after such a dialogue there can be a quite good and funny comic, and even better when these are staged videos with a glorious animation and, judging by its elaboration, by very expensive artists. The gameplay is divided into two types (three): 1) Visual novel - dialogues/conversations, etc., plus interaction with NPCs in conditionally open hubs. 2) Slasher - from 5 to 15 minutes per task - boring shutting up enemies with the need to dodge and/or counterattack/parry. *3) The third type is moving through cells in a conventional Internet space with solving riddles, collecting chests, etc., a kind of connecting link in tasks between a slasher and a visual game.
In short, if there is Code Vein/Tales of..." Scarlet Nexus - it’s better to beat/replay these games. And forget about ZZZ for five years until they bring in a ton of activities/persons/gacha balls, etc. the main thing is the plot. As users well note, ZZZ is the kind of game that should have been a full-fledged single-player game ps: even with the plot that already exists, in some moments the characters that should be there are clearly presented, and not obtained through donations.