RimWorld — a real-time strategy game with survival elements. You will have to settle on an unknown planet, build a base, and eventually return to Earth. In this article, we have gathered the best mods for RimWorld.
This mod is designed for those who have already mastered RimWorld and want to experiment with the game's possibilities. You can customize the appearance and characteristics of your colonists, change their level, choose weapons, and much more.
The modification removes the need to manually handle hunting, wood harvesting, and livestock breeding. All these processes will become automatic, you just need to select colonists and set a goal for them. Additionally, you will have the ability to set priorities for colonists on various tasks.
In the original game, guests served only a decorative function. Thanks to this mod, you can provide them with comfortable housing, trade with them, and eventually invite them to join you.
This modification makes the appearance of the technology tree more convenient. You can create a queue of new research, view alternative development branches, and much more. Note that this mod supports other modifications that add new features to the game.
While playing RimWorld, you have probably noticed that your characters can only perform one action at a time. For example, a cook, while cooking, will go for a knife and pass by the meat he will need later. As a result, he spends more time than he could. With this mod, settlers will perform their duties much more efficiently and will stop wandering aimlessly around locations.
In the original RimWorld, there is one annoying limitation — colonists can only carry one item at a time. This modification adds a full inventory to each settler, where they can store their items. Moreover, it can be configured — you can order them to automatically take everything to the warehouse or not to take certain items out of the backpack.
The mod adds various firearms to the game, which you can use to arm your colonists. Among the weapons are modern machine guns as well as futuristic rifles.
This modification adds 47 new types of weapons to the game, from axes and crossbows to blasters. The new arsenal will be useful for those who want to wage a real war in RimWorld.
Today, in many games, you have to pay real money for the ability to dress your character in unique clothing. Fortunately, this does not apply to RimWorld. Here you can legally dress your colonists in new outfits with this mod.
This mod allows you to fine-tune the behavior of tamed animals. You can forbid them from eating certain types of plants, for example, those that you need for other purposes. In addition, the modification simplifies the training process.
This modification adds sexual acts between colonists to the game. Your characters will have a need for sex, and some of them will have special traits, such as a penchant for unconventional sexual practices. Additionally, sexually transmitted diseases will appear in the game.
This mod adds the ability to get pregnant and give birth to a child. New parameters will also appear, which need to be monitored: for example, the joy and social adaptation of children. Children will be able to perform the same functions as adults, but with less efficiency.
With this modification, you can add new alien races to the game. Their appearance, characteristics, and possible development paths depend only on your imagination. Creating a new race does not require any special knowledge — the mod's interface is very intuitive and easy to understand.
This modification adds robots — humanoid androids and animals — to the game. They are presented as new factions. You will be able to customize them, change individual parts and abilities. In addition, the game will feature diseases and special drugs that are exclusively related to androids.
Now there is slavery in the game world. You can turn prisoners of war into slaves, sell them, or buy them from traders. They are capable of performing any work necessary for your settlement. However, you will have to consider the parameter of the slaves' moral brokenness — if it is insufficient, the person will try to escape.
With this mod, you can involve prisoners in work. They need motivation to work, but if it is insufficient, a rebellion will arise.
This utility is necessary for the correct operation of some mods for RimWorld.
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Did you find anything to your liking among the presented mods? Write in the comments!