Great game, but very slow construction! It has been sawing for almost ten years and is in “alpha”. I have been playing the game since its inception and during this time it has changed radically, in particular, they are experimenting with the engine and often adding not interesting things, but excesses. For example, the game still doesn’t have as many textures as we would like, the blocks are too large, which don’t allow you to build more beautiful structures, and the crafting system is very strange! But there is something to do in this game, especially if you are interested in looting and building a base, then at least here you can disassemble everything and build structures anywhere and almost anywhere (within a grid with fairly large cells). There are even quite good physics, and each building in the game seems to tell its own story, so it’s more pleasant to explore it.
Among the advantages of the game:
- Quite a hardcore survival game if you play on high settings;
- Full destructibility as well as high construction variation;
- The game is still periodically developing;
- Very exciting gameplay with base building, crafting, and world exploration.
- Beautiful graphics, but primitive style.
Among the shortcomings:
- During major updates, wipes occur, while old, already modified maps are not suitable for new versions. Therefore, I don’t want to build something large-scale;
- Construction is severely limited by large grid cells, which excludes detail, as well as a small number of textures;
- Still in alpha, not adapted for many computers.
In general, it’s worth playing, the game can captivate you for a while, but for now the game is developing. And it takes a very long time to develop.