Everyone hates the studio more.
EA, Blizzard, Ubisoft and other bastards sometimes finance small studios to divert attention from their atrocities in the form of studio closures, game cancellations, or God forbid Kojima’s dismissal. They say, look, we gave money to a poor small company, expect a new masterpiece from it.
At the same time, attaching a snake from the DLS to such masterpieces. In our case, Ubisoft decided to venture into creative indie in 2014. And this is perhaps the most successful investment in indie in the last ten years. Let's find out why.
Child of Light has become one of the really good ones, and, no less important, recognizable against the backdrop of all the obscenity of the “Steam Greenlight” indies.
The whole game is built in the form of a fairy tale, with standard b… Read full