Let's start with the fact that they promised something completely different from what ended up falling out of the rectum of the developers of sit-perdy-red, Game of the Year, Cybercal 4?4. Hurray hurray!
Schoolchildren and grandfathers (who consider halfa shields) bought and despite all the wretchedness and primitiveness of the gameplay (Ubisoft with outposts and juggernauts, hello) the entire map, covered in monotonous tasks, so-called activities, a huge number of bugs (and this not early access) continue to defend the game, phaha!! Yes, don't be surprised!)
Gameplay. Gameplay-gameplay, well, it kind of exists here, in short, board + watch dogs, well, you understand, shooting gallery and hacks (why?). Bugs upon bugs, sometimes you die more than once. The pol… Read full