The game turned out less successful than we would like, of course, but you can play: the plot at the beginning unfolds very slowly and therefore looks boring - it is corrected closer to the middle of the game, pumping up the bike and interacting with it is enjoyable; with the weapon it feels like its leveling has been removed, which is a pity, although it’s not bad to shoot without it.
The story is predictable in some places, and in others you think it should be like this, but it turns out quite the opposite, which adds intrigue.
I liked the tone chosen for dialogues and monologues: in case of severe danger, for example, the GG’s voice seems to be shaking from what is happening, which adds atmosphere