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For me, Diablo 3 is a slightly above average game. It has a rather mediocre plot, terribly predictable (although the plot twist at the end of Act 3 did catch me, I didn’t expect quite that). At first, when you start playing, the graphics seem very good, but as soon as you press escape and see your character closer, your eyes bleed. Seriously, the characters could have been made more beautiful. However, I was hooked by the gameplay of the game. In my opinion, these are amazing spells and skills that are pleasant to look at. But the game really shines on high difficulty, when you not only need to kill monsters, but also think about how they won’t kill you. The diaries and notes that the player finds during the passage also look cool and atmospheric. Well, we must not forget about the branded… Read full

7.0

Like all Blizzard games, Diablo 3 exudes incredible quality and attention to the smallest details. I would like to erect a monument for art design (not to be confused with shaders, anti-aliasing and other gadgets).

Presenting part of the plot directly during a battle or rummaging through chests and barrels is a convenient thing. But this plot itself... I won’t talk about its artistic “merits” (it fulfills its task - to justify the genocide of everything and everyone), I will only say that the atmosphere of Diablo, in my opinion, has disappeared in places. This is due to both the pretentious and ridiculous story and the rather cartoonish, colorful graphics. “Isn’t there enough ponies with a rainbow,” I thought, and the next day I read about a secret level with ponies. In terms of good old da… Read full

9.0

Oh, how much we anticipated the release of the third part.

Hungry for the blood of all sorts of monsters and the shine of set artifacts, the players rubbed their shaking hands in anticipation. What a surprise and disappointment it was when, instead of a continuation of the beloved, dark and bloody, “this” was waiting for us.

No, the complaints are not about a bad picture, poor optimization or a scanty plot, the first and main question is about the atmosphere, which made an elegant feint with its ears and, out of hopelessness and danger for a lonely champion of goodness and light, jumped towards Korean MMOs. I honestly tried to perceive everything that was happening on the screen with enthusiasm, but to no avail.

Well, the second question is MMO elements that turned the mechanics of raids for … Read full

6.0