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babadzaki outdid himself

I really liked the game. A large open world, a large number of bosses (yes, they are repeated, but still their variety, compared to previous games, does not decrease from this and you continue to look for secret locations with bosses), in addition to the usual fights on your own, added the ability to fight on faithful stallion. The locations amaze with both their beauty and their scale. Sometimes you just want to get off your horse and run on foot to the nearest location and clear it slowly and at the same time have great fun. The game is suitable even for those who are not familiar with the soulslick genre, because... With the release of patches, many bosses have been weakened and are not very difficult to kill. But to finish the game with a certain ending, you wil… Read full

8.5

My journey into souls began with ds3, but that’s where it ended. Until the release of Elden Ring. The game was pre-ordered. No discounts, nothing. The first time you enter the open world you are immediately greeted by a mini-boss. The start is generally pretty stifling until you have enough strength/dexterity to use most weapons. The fun is just beginning here. As a result, the game was completed in one breath, at work I sighed with lust about how I would come home and play this damn masterpiece. An incredibly beautiful, varied, endlessly replayable game.

Gameplay
10 / 10
Graphics
7.7 / 10
Story
6.9 / 10
Controls
5.5 / 10
Sound and Music
10 / 10
Multiplayer
7.5 / 10
Localization
5 / 10
7.6

Literally yesterday I passed it for the first time, I won’t say for sure that I will go through it again for a different ending, but there are such ones here. The game itself is an excellent continuation of Dark Souls, not counting the worst plot narration, it in itself is not bad at all, but the way it is told here is just terrible, the whole open world is very large, only after 10 hours you start to think God I hope I chose the right turn and follow the plot and not into another dead end, but the game is normal)

Gameplay
4 / 10
Graphics
9.5 / 10
Story
3 / 10
Controls
10 / 10
Sound and Music
10 / 10
Multiplayer
5.5 / 10
Localization
7 / 10
7.3

I never really played Souls games. I first learned about it from a friend. Open world, vast locations. The world seems alive, you feel like a game character, no, you are the character who goes through all the hardships of this game. The sounds are pleasant. The plot can be understood by true admirers of the description of objects.

In conclusion, I would like to summarize the basic and my own evaluation criteria:

Gameplay
10 / 10
Graphics
7.8 / 10
Story
10 / 10
Controls
8 / 10
Sound and Music
10 / 10
Multiplayer
7 / 10
Localization
7.6 / 10
Погружение
10 / 10
8.8

I played through ER for the first time back in March and didn’t like the game at all, but just recently I decided to replay it - and my opinion about the game hasn’t changed since then. Even a little bit.

It’s difficult to convey the impression when you enter the game for the first time, you appear in a beautiful open world (especially if you’ve previously played Souls games, where there are only dungeons, swamps, castle corridors), and now you’re running around the world, swinging, and then at one point you come to the first boss. It was at that moment that I realized that something was wrong with the bosses. The whole problem with most bosses in the game is that they are dishonest to the player. Absolutely. You can practice attacks for a long time, but at one moment the boss will hold hi… Read full

Gameplay
8 / 10
Graphics
8 / 10
Story
5 / 10
Controls
9 / 10
Sound and Music
10 / 10
Multiplayer
7.1 / 10
Localization
8 / 10
7.9
The review was written while the game was still in development.

I'm quite interested in the leveling system in the game. I hope it's not cut. I would like to see the game played in team multiplayer, possibly in competitive mode. (2 teams of 2-4 people) in adjacent (mandatory) and separate locations. As an example, drakensang online with PvP zones and arenas. But these are purely my fantasies. As far as I remember, Dark Soul 3 has an arena, but it's 1 on 1.

Overall not bad, but there were hopes for more, the open world is stupidly empty, there is nothing special to do in the game, there is hardcore, but somehow after Sekiro it is not impressive. The game had the potential to become a real hit, but since the publisher does not know how to make games with an open world, everything is like in the proverb “The first damn thing is lumpy.” We are waiting for the second part, but with a really high-quality open world.

7.0
The review was written while the game was still in development.

Gaaret is apparently not a very thoughtful person (to write a brief review of an amorphous game wrapped in infantilism? Kh, what do you think is the pipeline?), because if we refrain from pseudo-truth and discuss more objectively, without relying on frustration from complexity or subjective dislike for the studio’s games (cognitiveness If a person is largely humane to a different opinion, at least on a neutral level), then the similarity of the concept of any game in the genre segment will be obvious. Due to the limitations of human abstract capabilities, the main postulate of any entrepreneur is to strengthen the technical implementation, the same cyberpunk, in addition to the setting, does not bring anything new to the genre, just a cumbersome iteration of mechanics (comparison for monke… Read full

The review was written while the game was still in development.

well, from software we’ve run out of ideas and the soulslice pipeline needs to be riveted without stopping, in fact it’s all so sad