Role-playing action from the first person in the vast open world of Kingdom Come: Deliverance 2 is a direct continuation of the 2018 game and invites... Read more
In the original version of the game, wounds and bleeding are an "inconsequential element." This mod makes injuries or wounds matter, both during a fight and after. As a consequence of this mod, fights will end much quicker since the mod affects NPCs as well. Enemies often surrender when wounded and bleeding. However, without bandages, they quickly bleed out. This mod makes combat easier. Whoever starts bleeding first is likely to lose the fight. This is a PTF mod, so it should work with everything that doesn't affect wounds and bleeding in rpg_param.
This mod does 4 things:
How to launch:
Useful links: