Surprisingly, this is really one of those Saucelikes that I liked. The game itself is closer to Bloodborne in style, but in terms of mechanics it’s kind of a hodgepodge of everything that Miyazaki did. The combat was obviously inspired by Sekiro. As I already said, from a visual point of view, the game is Bloodborn.
It’s difficult to say that the decisions that the developers made “on their own” were successful. As for me, these are just cleverly borrowed solutions from other saucelikes. The game turned out well, the developers did their best.
7.5