Metal Gear Solid (1999) — action game with a third-person view. The basics of the gameplay are borrowed from Metal Gear 2: Solid Snake on MSX — 3D graphics are used to better implement old ideas. The player, controlling the main character Solid Snake, must take him from point A to point B, trying not to catch the eye of the patrolmen. Patrolmen are able to notice Snake not only by seeing him: they can hear his footsteps or track him down by following the tracks he left behind. To avoid meeting them, you need to use the game's capabilities and the abilities of the protagonist — leaning against the wall, you can look around the corner and assess the situation without being noticed; you can bypass security through ventilation shafts; Knocking on the wall will help distract the enemy's attention.