The evolution of the first two games in the series. Logical and progressive. The picture blossomed bushily, showing off post-apocalyptic landscapes, varied ruins and weather effects, both characters familiar from books and games, as well as the general story, were developed.
Certain inconsistencies with the books and previous parts of the games sometimes grate the ear and eye, but they are few and partly justified.
The plot is pleasant and complete, does not raise unnecessary questions and keeps you firmly glued to the monitor. The characters are shown reliably, fortunately, and were written by Glukhovsky long ago and painstakingly. Finally moving to the surface, the narrative rushes through the depopulated expanses of Russia, significantly expanding and enriching the background of the story.
Of course, shootouts with bandits, hunting for mutants (although often vice versa) and loot remaining in the ruins, as well as the Russian spirit and Russian landscapes, have not gone away.