An uninteresting plot, a terrifying corridor, the absence of cut scenes as such (instead, inappropriate, comic-style drawings) - usually such characteristics bury games, but in the case of Mirror’s Edge this is not the case. All of the above-mentioned pains are more than paid for by the process itself: cross-country on roofs, amazing pirouettes, combinations of techniques and other delights of parkour. In this game you literally run from the starting line to the finish line. And there is no time to look at textures and models - speed and drive are important here. This is why the first person view suits the game so well.
Despite the presence of special competitive races against time in addition to the plot, the game remains unsaid. There is not enough multiplayer, where a team could demonstrate the wonders of parkour; there is not enough free mode. But the potential is great... There are certain hopes for a new ME, we will wait.