The game immediately captivated us with its concept and story - we, playing as a ghost, will need to investigate our own murder. That is why the gameplay of M:SS became a new experience, even despite the ease of the quests, and also the fact that the whole process boils down, in general, to exploring the game world. The riddles are simple, and some of the details get boring. But thanks to a small dose of horror and a good plot with only a partially predicted ending, the atmosphere becomes gorgeous. Add to this a damn attractive hero.
The resulting “almost idyll” is blurred by unsuccessful Russian voice acting, a hard-to-read font (at least in the Russian version), as well as some technical nuances such as the lack of cells for saving and replaying chapters (even if they are not built in the usual way).
As a result, we get a very good and interesting game, not so long, but no worse, that even someone at home might like.