What can I say...
The creators discovered UnrilEngine. We created awesome locations. Beautiful. The level design is top notch.
Lots of reflections and light sources. But even so, many errors are visible. There is a light source, but there is no shadow from the player. There is no light source. There is a shadow.
And optimization suffers or whatever needs to be done in the engine... A system with GTX1080 + nvme ssd with a random reading speed of 1400 caught freezes when loading with High settings. When loading a control point, loading occurs in layers, layer by layer: model, base texture, reflection layer, shadow layer...
The gameplay is monotonous: you walk and follow your own path, along the laid out route. It is impossible to go left or right. Although in some locations you really want to do… Read full