A wonderful toy, no worse than Red Dead Redemption or Assassin's Creed, for example. Not without its drawbacks, of course. But what game doesn't have them?! It’s just that, apparently, people were expecting a masterpiece from Besethda, a breakthrough into the future, but what came out was something in the style of combined Fallout, Skyrim, Subnautica and a number of other cool games of the past. The advantages of Starfield are, of course, its scale, a huge number of quests and their interesting lines. It is necessary to constantly master and study different “technologies”; designing starships, building outposts, etc. In the process, you discover that a lot is interconnected. And if you want to successfully complete the game, you need to carefully think through what abilities to develop and at what point, what activities to engage in. You won't be bored. However, when we are offered a game with an eye to the cosmic expanses and the cosmic future of humanity, we would like to find ourselves in a gaming space that is more diverse, more surprising with buildings, cities, technologies, flora, fauna, vehicles, clothing, etc. . But in general, I understand that the development of such games requires money, time, and must somehow correspond to the capabilities of its installation on the equipment of a significant number of gamers from different countries. This is probably where the restrictions come from.