Of course Skyrim is a lot of work. This is a vast, open world that will draw you in for many hours, it is filled with history, where the main storyline may be epic, but it is far from the most exciting, which is why you go on side quests and forget that you have to save the world, going into elegant thefts, murders, drinking with Doedra, senseless wars, research into magic, even reading books, etc. etc.
Since this is an RPG, everything goes to my least favorite levels (I’m not saying that this is bad, but learning new skills, techniques and raising the level of my skills is more suitable for me, and not the topic of who has the highest lvl drags), yes, there are extensive skill trees with which you can upgrade new abilities and skills, but the combat system in this game is far from ice, even with them... for example, in my favorite "Dark Souls" the level somehow grows as passage and is not so significant, everything you need is already there, everything in it depends on the player’s skills.
Basically, battles in Skyrrm come down to blocking if you are a warrior; strikes from under the radar, or secretly from a bow, if a “shadow warrior”; magic while there is manna (but you can pump it up a lot). Stealth here is not stealth at all, but a simulator of blind downs, if you upgrade it, you can disappear in front of the enemy by sitting down on the courts and somersaulting to the side (it was only because of the somersault that stealth began to improve), and then shoot from a bow and watch as the enemies begin to search again source of aggression, and when they don’t find it, they say that it seemed to them that there was an arrow in the neck. To make battles easier, in addition to the level, you can buy or forge ammunition, enchant it, improve it in a forge, take partners with you into battles,... there are a lot of bonuses, weapons and armor in the game.
Well, of course, a huge world cannot exist without bugs; they appear as you progress in a variety of places, sometimes in scenes, sometimes in textures, sometimes in dialogues.
I am a lover of a good story and dynamic or exciting gameplay - Skyrim definitely has the first (there are many stories, very different), but I’m not sure about the second.
And lastly, Skyrim has a gorgeous musical accompaniment, against the backdrop of which any even ordinary action will turn into an epic spectacle)