A wonderful game and an excellent representative of the Scrolls line. But, at the same time, it is a highly overrated project.
Before us is a huge living world with its side quests and many dungeons, well-thought-out lore, and an interesting plot. Yes, the game has content for many hours, and at first, when you manage to overcome the not very convenient controls, the game begins to bring many interesting hours filled with adventures and collecting loot. But this is only at the beginning. Once you pass for some time, things that you didn’t notice begin to emerge because of your initial impressions.
Does the bandit you righteously kill fall to his knees and scream for mercy? No, it's just for show. He will definitely attack again, just let me catch my breath.
Put a basket on the guard's head? Please, it's not a crime to react. Or you could also build a barricade so that less people can see.
Have one more children? No, you have a limit. No explanation, just enough is enough.
Choose the character you like as your wife? No, choose from our list, so what if there are no quests, mechanics or dialogues that need to be written additionally. Just no, get over it.
I could go on for a long time. The same type of dungeons alone are worth it.