Even before the release of The Medium, the developers from Bloober Team became famous for their horror dialogue Layers of Fear and breathed new life into the genre, so I, as a big fan of this genre, was really looking forward to The Medium, their new project.
The game turned out to be incredibly atmospheric, dark and frightening, both in its history and what is happening on the screen right now.
As a result, the game turned out to be even cooler than I expected when I watched the trailers.
A fixed camera, reminiscent of the first parts of Silent Hill, incredibly atmospheric locations and gameplay features (the main one is the ability to move between two realities and see both at once on the same screen).
A very deep story with stunning details, a truly terrible enemy (his name is the Maw, if… Read full