It’s a little strange to see a game with such a high user score that I really want to write a couple of affectionate things about the game. Apparently, compared to the previous creation, nasramble (solo leveling) this looks like a breath of air.... because it does not load for 10 seconds after any click. The game looks like an early beta of an office of 5 people made in a garage (if you don’t take into account the animation, which is quite good, although stylized as anime). It’s sad to even compare with good old IDLE projects, even niche ones like Mobile Legends Adventure.
On the plus side, the content can be closed under the lid in full F2P. Because it’s almost gone... donors probably completed the game in 2 hours.
Of the minuses (of which you can write a couple of hundred) - the dull system of dodge and akurashi with such scales from the stars gives exactly 0 chances against much more pumped up opponents. You won’t get in at all and never, and there’s nothing that can fix it (even if you put everything in all the cracks on Acurasi, it doesn’t even improve the situation by 5%).
Leveling up with such a progression without donation will take about 150-180 years (well, when they add at least something to the game where it can be applied).
The standard Nasrumble monetization system is stuck somewhere around 2010 - the packs are just fantastically expensive, no value packs, no profitable battle passes, not even VIPs. The banner system is an outright scam (and considering that you also need to download them, it’s a scam squared away). At the same time, there are no guarantors (or rather, they seem to exist... if you unscrew a certain number of twists, you can take a charm. True, this has a limit on the quantity... And it is ultra unprofitable not to unscrew the maximum - at the beginning they give one copy at the end of 5..) .
Well, if you don’t want to use Google Pay (or it’s blocked in your country), you go to 3 letters. A company that has been involved in games for 300 years, has a huge staff and colossal funding, has still not been able to come out of the cave and create an off-site with normal payment methods. I have played hundreds of mobile games, and even projects made literally on the knees of a couple of cripples, most often I have off-sites with a shop. It’s good that the donation in their games is so mediocre, sham-eyed, that you don’t really want to donate.
Exactly half of daily activities are hidden behind advertising - about 13 advertisements per day. Sad but not fatal. It can be turned off for money forever and at a very reasonable price, but it all comes down to a minus above.
You can write a bunch more negatives... but the game is so mediocre and unfinished that it’s like finishing off someone who’s down.