I completed the game a little over half a year ago. Fortunately, I was able to overcome the barrier of misunderstanding the combat, since I was already on the verge of uninstalling the game 5 minutes after the start of the playthrough. And after 5-10 hours of playing, I realized that, on the contrary, it was well-developed and worthy of attention. Different modes/styles of combat allow you not to get bored and constantly adapt to a certain type of enemy.
The game has a lot of advantages and for myself I have highlighted the following:
+ cards of women (in my opinion, a very cool feature that dilutes the gray everyday life of a monster killer 😉)
+ alcohol (opportunity to drink too much NPC to get a special item, the influence of alcohol on the course of battle, as well as the presence of perks😮 on this topic (amazing attention to detail))
+ a large amount of food and alchemical ingredients, descriptions of monsters and places
+ recipes , books and their influence on the course of the game. Unlike most games, books here do not play the role of “unnecessary” notes. They are an integral part of the gameplay. Without them, it will not be possible to collect certain ingredients to create recipes and complete quests.
+ the presence of different types of swords (steel and silver) and, accordingly, different types of combat
+ the presence of the “toxicity” characteristic, which limits the ability to take potions
+ the thoughtfulness of the enemies (they try to come from behind)
+ behavior of NPCs when the weather changes (when it starts to rain, they hide under the roofs of buildings)
+ interesting locations
But there are also disadvantages that relate mainly to level design:
- “modularity” of buildings and the same type of interiors (almost all the buildings inside are similar to each other and built according to the same principle)
- NPC models of the same type
- a small number of weapons and the inability to store them in the inventory (except for character cells)
In general, I am very pleased with the game due to its atmosphere and elaboration, not counting the fact that some technical parts of the game were outdated compared to its “peers”. I recommend!