She began to play from the very release in the summer, but due to the damp of the project she threw it for a while. Having entered recently, I got directly to the Chinese New Year and just stunned from how the game changed. There are a lot of events, plus they are very different: do not like to beat enemies? Play the snake. It's boring to play a snake? Play Banbu and musical battles with other rabbits in colorful outfits, and this is all accompanied by a bunch of awards. There are so many of them that I was able to knock out two events in just 4 games, and if you compare it with Genshin or Star Reil, the game is generally transcendfully generous. I am Antifanate Houresis (in Genshin 59 Ranni and so on), but this game has become one of my loved ones. As an artist, I can note wow art! The whole game is impregnated with some kind of retro-kyberpancom and I really like it. The fighting is also not so boring, there is a combo and you need to be able to do them in order to get S for battle and collect enough rewards. In general, the company took into account all previous shortcomings and corrected them in ZZZ. I really advise everyone, especially those who love Vaifa Gaming, there is enough of this)