At the recent State of Play, Ghost of Yotei, a sequel to the samurai action game Ghost of Tsushima, was announced. The developers from Sucker Punch revealed what aspects of the first part they intend to improve and change in the sequel.
One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again. We wanted to balance against that and find unique experiences.
Earlier, the former head of PlayStation criticized players who were unhappy with the choice of the main character.