List of cheat codes (console commands) for the simulator The Sims 4. They can be used to get money (Simoleons), improve skills, gain buffs, perks, and much more.
How to Use Cheats
To enable cheats in The Sims 4 on PC, simply start the game and choose the appropriate option depending on your platform:
- Windows: CTRL + SHIFT + C;
- Mac: CMD + SHIFT + C.
This command will open the console in Sims 4, where you can enter any of the cheats. After entering a code, press Enter. When you finish entering the desired cheat codes, just press the same key combination again to close the console.
To use Shift-Click cheats (for example, teleporting a Sim) you need to click on a Sim or object to apply them. But to enable these cheats, first open the console and enter the command: testingcheats true. Then press Enter and close the console. Now you can access all the shift-click cheats in The Sims 4.
Main Codes
- help — display a list of available commands;
- testingcheats [true/false] — enable/disable the ability to use cheats;
- death.toggle — disable death;
- motherlode — add 50000 Simoleons (money);
- money [number] — add the specified amount of Simoleons (money). Will not work without first using the testingcheats true command;
- kaching OR rosebud — add 1000 Simoleons (money);
- sims.modify_funds + [amount] — add the specified amount of Simoleons (money);
- sims.modify_funds — [amount] — remove the specified amount of Simoleons (money);
- freerealestate [on/off] — use in the neighbors menu to free all houses;
- bb.ignoregameplayunlocksentitlement — unlock all items;
- objects.gsi_create_obj [object] — create a unique object;
- bb.moveobjects [on/off] — allows placing objects anywhere, ignoring any restrictions;
- bucks.unlock_perk [perk] — unlock the specified perk;
- traits.equip_trait [trait] — add the specified trait;
- traits.remove_trait [trait] — remove the specified trait;
- stats.set_skill_level [skill] [level] — assign the specified skill level to the specified skill;
- sims.give_satisfaction_points [amount] — add the specified amount of satisfaction points to the selected sim;
- careers.demote [career] — demote the sim in the specified career;
- careers.promote [career] — promote the sim in the specified career;
- cas.fulleditmode — edit the specified sim;
- resetsim [sim's name (with spaces)] — reset the selected sim's parameters;
- setage [age] — set the specified age for the selected sim;
- objects.consumables_infinite_toggle — get infinite consumables;
- modifyrelationship [sim's name 1 (with spaces)] [sim's name 2 (with spaces)] [value from -100 to 100] [type of relationship] — change the type of relationship between the two specified sims;
- relationship.introduce_sim_to_all_others — introduce the selected sim to all other sims;
- sims.add_buff [buff] — add the specified buff to the selected sim;
- sims.remove_buff [buff] — remove the specified buff from the selected sim;
- sims.remove_all_buffs — remove moodlets;
- relationships.create_friends_for_sim — create a friend for the selected Sim;
- sims.spawnsimple [quantity] — create the specified number of Sims;
- aspirations.complete_current_milestone — complete the current milestone;
- soak.enable_soak_handyman_situation — enable handyman situation;
- soak.enable_soak_maid_situation — enable maid situation;
- soak.enable_soak_party_situation — enable party situation;
- soak.create_soak_handyman_situation — call a handyman;
- soak.create_soak_maid_situation — call a maid;
- soak.create_soak_party_situation — call a party;
- households.force_bills_due — pay bills;
- headlineeffects [on/off] — enable/disable display of effects above Sim's head;
- fps [on/off] — enable/disable frame rate display;
- ui.dialog-auto_respond — step back from dialogs and make choices automatically;
- fullscreen — toggle fullscreen mode;
- quit — exit the game;
- clock.advance_game_time [three numbers] — fast forward game time. Specify the numbers with spaces: hours, minutes, and seconds. If you put a minus sign before the first number, the time will rewind;
- tutorial.deactivate_tutorial_tip — disable tutorial tips;
- household.autopay_bills [True or False] — enable or disable automatic bill payment;
- sims.add_buff NPC_Maid — Sims start to keep things tidy and clean up at lightning speed.
Skill Codes
Below is a list of skill codes that need to be used with the command stats.set_skill_level followed by a value at the end. The maximum skill level can be 10, except for those skills where the maximum value is indicated in parentheses.
- stats.set_skill_level AdultMajor_Acting — Acting skill;
- stats.set_skill_level AdultMajor_Baking — Baking skill;
- stats.set_skill_level AdultMajor_Bartending — Mixology skill;
- stats.set_skill_level AdultMajor_Charisma — Charisma skill;
- stats.set_skill_level AdultMajor_Comedy — Comedy skill;
- stats.set_skill_level AdultMajor_DJ — DJ skill;
- stats.set_skill_level AdultMajor_Fishing — Fishing skill;
- stats.set_skill_level AdultMajor_Gardening — Gardening skill;
- stats.set_skill_level AdultMajor_GourmetCooking — Gourmet Cooking skill;
- stats.set_skill_level AdultMajor_Guitar — Guitar skill;
- stats.set_skill_level AdultMajor_Handiness — Handiness skill;
- stats.set_skill_level AdultMajor_Herbalism — Herbalism skill;
- stats.set_skill_level AdultMajor_HomestyleCooking — Cooking skill;
- stats.set_skill_level AdultMajor_Logic — Logic skill;
- stats.set_skill_level AdultMajor_Mischief — Mischief skill;
- stats.set_skill_level AdultMajor_Painting — Painting skill;
- stats.set_skill_level AdultMajor_Parenting — Parenting skill;
- stats.set_skill_level AdultMajor_Photography — Photography skill;
- stats.set_skill_level AdultMajor_Piano — Piano skill;
- stats.set_skill_level AdultMajor_Programming — Programming skill;
- stats.set_skill_level AdultMajor_Reaping — Reaping skill;
- stats.set_skill_level AdultMajor_RocketScience — Rocket Science skill;
- stats.set_skill_level AdultMajor_Veterinarian — Veterinarian skill;
- stats.set_skill_level AdultMajor_VideoGaming — Video Gaming skill;
- stats.set_skill_level AdultMajor_Violin — Violin skill;
- stats.set_skill_level AdultMajor_Wellness — Wellness skill;
- stats.set_skill_level AdultMajor_Writing — Writing skill;
- stats.set_skill_level Minor_Dancing — Dancing skill;
- stats.set_skill_level Minor_MediaProduction — Media Production skill;
- stats.set_skill_level Toddler_Communicaton — Toddler communication skill (1-5);
- stats.set_skill_level Toddler_Imagination — Toddler imagination skill (1-5);
- stats.set_skill_level Toddler_Movement — Toddler movement skill (1-5);
- stats.set_skill_level Toddler_Potty — Toddler potty training skill (1-3);
- stats.set_skill_level Toddler_Thinking — Toddler thinking skill (1-5);
- stats.set_skill_level Skill_Child_Creativity — Child creativity skill;
- stats.set_skill_level Skill_Child_Mental — Child mental development skill;
- stats.set_skill_level Skill_Child_Motor — Child motor skill;
- stats.set_skill_level Skill_Child_Social — Child social skill;
- stats.set_skill_level Skill_Dog — Pet training skill (1-5);
- stats.set_skill_level Skill_Fitness — Fitness skill.
Codes for Moodlets (Buffs, Mood)
Below is a list of all the moodlet (buff) codes that can be used with the commands sims.add_buff — to add a buff and sims.remove_buff — to remove a buff.
- AGreatScare_GreatStoryteller — +2 happiness / 4 hours;
- ASillyScare_GreatStoryteller — +2 playfulness / 4 hours;
- Buff_depressed — +4 sadness / 20 days;
- CampingForest_LovesOutdoors_Rejuvenated — +2 happiness / 2 days;
- CampingForest_Refreshed — +1 happiness / 2 days;
- CheatingIntensityBuff_Elated — +5 happiness / 20 days;
- CheatingIntensityBuff_Fearless — +5 confidence / 20 days;
- CheatingIntensityBuff_Imaginative — +5 inspiration / 20 days;
- CheatingIntensityBuff_InTheZone — +5 focus / 20 days;
- CheatingIntensityBuff_Passionate — +6 flirtiness / 20 days;
- CheatingIntensityBuff_Silly — +5 playfulness / 20 days;
- Confidenthigh — +2 confidence / 4 hours;
- ConstellationFormations — +1 focus / 6 hours;
- Flirtyhigh — +2 flirtiness / 4 hours;
- Focusedhigh — +2 focus / 4 hours;
- HappilyEverAfter_GreatStory — +2 happiness / 4 hours;
- HerbalistPotion_DisgustingLiquid — +2 discomfort / 1 hour;
- InspirationalMoral_GreatStoryteller — +2 inspiration / 4 hours;
- Inspiredhigh — +2 inspiration / 4 hours;
- MagicIsReal_GreatStoryteller — +3 inspiration / 4 hours;
- SpineTinglingThrill_GreatStoryteller — +3 inspiration / 4 hours;
- TalesoftheDead_GreatStoryteller — +2 happiness / 4 hours;
- TreasuredTale_GreatStoryteller — +3 excitement / 4 hours;
- WeenieRoastHost_Bronze — +1 confidence / 4 hours;
- WeenieRoastHost_Silver — +2 confidence / 4 hours;
- WeenieRoastHost_Gold — +3 confidence / 4 hours;
- WalleyeSurprise_Inspired — +1 inspiration / 6 hours.
Trait Codes
Below is a list of trait codes that can be used with the commands traits.equip_trait — to add a trait and traits.remove_trait — to remove a trait.
- ChildhoodPhase_Bear — Bear phase (childhood);
- ChildhoodPhase_Clingy — Clingy phase (childhood);
- ChildhoodPhase_Distant — Distant phase (childhood);
- ChildhoodPhase_Loud — Loud phase (childhood);
- ChildhoodPhase_MeanStreak — Mean Streak phase (childhood);
- ChildhoodPhase_PickyEater_A — Picky Eater phase A (childhood);
- Childhoodphase_PickyEater_B — Picky Eater phase B (childhood);
- Childhoodphase_PickyEater_C — Picky Eater phase C (childhood);
- Childhoodphase_PickyEater_D — Picky Eater phase D (childhood);
- Childhoodphase_PickyEater_DisgustedByFood — Picky Eater phase E (childhood);
- Childhoodphase_PickyEater_F — Picky Eater phase F (childhood);
- ChildhoodPhase_Rebellious — Rebellious phase (childhood);
- Argumentative — Argumentativeness;
- BadManners — Bad Manners;
- Compassionate — Compassion;
- EmotionalControl — Emotional Control;
- GoodManners — Good Manners;
- Irresponsible — Irresponsibility;
- Mediator — Mediator;
- Uncontrolled — Uncontrollability;
- LifeSkills_Responsible — Responsibility;
- LifeSkills_Unfeeling — Unfeeling;
- AlwaysWelcome — Always Welcome. Can visit others without an invitation;
- AnglersTranquility — Angler's Tranquility;
- Antiseptic — Enhanced cleanliness for the Sim;
- Appraiser — Appraiser. Can interact profitably and successfully with museums;
- Beguiling — Sims find it easier to start romantic relationships;
- Business_Savvy — Careerist. Sims progress more successfully on the career ladder;
- Carefree — Sims are more relaxed in everyday life;
- Collector — Sims often find various valuables in the game;
- Connections — Useful connections. Helps with career advancement;
- CreativeVisionary — Creative Visionary. Sims create masterpieces more often;
- CreativelyGifted — Sims become more creative;
- Dastardly — Sims are more successful at mischief;
- FamilySim — Homebody. Sims interact better with their family;
- Entrepreneurial — Sims are more successful at work or in business;
- EssenceOfFlavor — Culinary. Sims cook food and drinks better;
- Fertile — Increased fertility. Sims have children more successfully, twins and triplets are more common;
- FreeServices — Sim can get free services for the first time;
- Frugal — Frugality. Reduces Sim's expenses;
- GreatKisser — Master of kisses;
- Gregarious — Sim makes new friends more easily;
- GymRat — Fitness enthusiast. Sim becomes more successful in sports;
- TheKnack — Jack of all trades. Sim repairs and upgrades items better;
- High_Metabolism — High metabolism;
- Hilarious — Sim tells better jokes;
- Longevity — Long-liver. Doesn't save from accidents;
- Marketable — Sim earns more from trading;
- Mastermind — Sim more easily induces negative emotions in other characters;
- Mentor — Mentor. Sim successfully helps others master skills if they have mastered them;
- MorningPerson — Early bird. Sim improves skills better in the morning time;
- NightOwl — Night owl. Sim improves skills better at night time;
- OneWithNature — Sim better withstands fire and fires;
- NeverWeary — Sim recovers their energy better;
- Observant — Increased insightfulness. Sim better senses unique traits of other characters;
- PerfectHost — Sim more successfully organizes various events;
- PhysicallyGifted — Sim more successfully develops athletic skills;
- Piper — Music of Sim is liked by other characters;
- Player — Other Sims don't feel jealousy towards this character;
- PotionMaster — Sim brews potions that affect the mood of other characters;
- ProfessionalSlacker — Slacker. Sim can relax at work but won't get fired;
- Chronicler — Sim more easily masters various fields;
- Quick_Learner — Quick learner;
- Shameless — Sim will no longer be embarrassed in any situations;
- Sincere — Sim will be more honest;
- SociallyGifted — Sim more successfully improves social skills in adulthood;
- SpeedCleaner — Sim cleans the house better;
- SpeedReader — Sim reads various literature faster;
- SuperGreenThumb — Gardener. Sim grows plants in the garden better;
- LivingVicariously — Sim improves their skills when lecturing others;
- Webmaster — Sim uses computers and the internet more successfully;
- GreatStoryteller — Sim more successfully tells stories to other characters;
- IncrediblyFriendly — Sim becomes more friendly, they easily make contact with other characters;
- StovesAndGrillsMaster — Sim cooks better on stoves and grills;
- Survivalist — Character survives better in the wild;
- Sickness — Sim gets sick less often and recovers faster;
- HomeTurf — Sim loves their home and neighborhood more;
- SpiceHound — Sim loves spicy food;
- InTheKnow — Sim gets discounts from vendors more successfully;
- ChopstickSavvy — Sim uses chopsticks better;
- Attraction — Sim interacts better with pets and animals;
- TreasureHunter — Sim finds treasures and relics more successfully.
Codes for Perks
Perk codes can be used with the command «bucks.unlock_perk».
- AdditionalWorker_1 — additional worker #1;
- AdditionalWorker_2 — additional worker #2;
- CheckoutSpeed_Large — high checkout speed;
- CheckoutSpeed_Small — low checkout speed;
- CustomerBrowseTime — curious customer;
- CustomerPurchaseIntent — serious buyer;
- DecreaseRestockingCost — cheap restocking;
- DecreaseRestocking_Temporary — temporary surplus;
- ImproveRetailSocials — savvy seller;
- ImproveManagementSocials — mega manager;
- InstantRestock — instant restocking;
- PedestalMimic — provocative pedestal;
- RegisterMimic — tomorrow's list;
- RestockSpeed_Large — faster restocking;
- RestockSpeed_Small — slower restocking;
- RetailOutfit — attractive shirt;
- SignageMimic — stunning sign;
- StorePlacard_1 — placard: My First Simoleon;
- StorePlacard_2 — placard: Fobbs 500;
- SureSaleSocial — confident sale.
Codes for Relationships
Each character in The Sims 4 has a scale that gains and loses points through interactions with other Sims. You can change the value of this scale from 0 to 100 with codes using the following command: modifyrelationship [Character #1] [Character #2] [Value] [Type of Relationship].
Character #1 and #2 — specify the names and surnames of the Sims separated by a space. If you need to change relationships with a pet, you also need to specify the surname.
Value — is the value in the range from 0 to 100. Use a minus sign if you need to subtract points.
Type of Relationship — use the following commands for a specific type of relationship.
- LTR_Friendship_Main — friendship;
- LTR_Romance_Main — romantic relationship;
- LTR_SimToPet_Friendship_Main — code for pets.
Other commands for changing relationships:
relationship.make_all_sims_friends — all Sims become friends with your character;
relationships.create_friends_for_sim — create a random Sim with a friendship scale filled to 50%;
relationship.introduce_sim_to_all_others — introduce your character to other Sims;
relationship.destroy [your ID] [target ID] — remove the relationship between selected characters;
relationship.add_bit [your ID] [target ID] [Type of Relationship ID] — change the format of the relationship to the selected one, types of relationships are listed above;
sims.get_sim_id_by_name [Character] — show the identifier of the specified Sim;
Alluring — makes it easier for the character to start romantic relationships;
EternalBond — improves the relationship between spouses;
Memorable — strengthens relationships with other Sims, making the bond stronger;
EpicPoet — the character gains a trait that allows them to more often return to past relationships.
Codes for Pregnancy
- sims.add_buff pregnancy_trimester1 — first trimester;
- sims.add_buff pregnancy_trimester2 — second trimester;
- sims.add_buff pregnancy_trimester3 — third trimester;
- sims.add_buff pregnancy_inlabor — character is giving birth.
Codes for Needs
These commands allow you to edit your characters' needs. You can change the indicators for hunger, desire for social interaction, need to use the bathroom, and others.
- stats.fill_commodities_household — fill all need bars to 100%;
- HardlyHungry — reduce the character's need for food;
- Independent — reduce the character's need for social interaction;
- SteelBladder — reduce the character's need to use the bathroom.
Codes for Building
These commands will simplify the use of build mode.
bb.enablefreebuild [on/off] — the ability to edit various lots;
bb.ignoregameplayunlocksentitlement — get various hidden objects that are awarded for career progression;
bb.showhiddenobjects — get various hidden objects that can be found on the map.
Codes for Death
These codes allow you to control the death of selected characters.
- sims.add_buff buff_Death_Electrocution_Warning — stage a Sim's death from an accident, for example, during the repair of an electrical appliance;
- sims.add_buff buff_Death_ElderExhaustion_Warning — stage a Sim's death from exhaustion;
- sims.add_buff Buff_Mortified — stage a Sim's death from embarrassment;
- sims.add_buff Buff_Hysterical — stage a Sim's death from hysterical laughter;
- sims.add_buff Buff_Hysterical — stage a Sim's death from a heart attack;
- sims.add_buff Buff_Motives_Hunger_Starving — stage a Sim's death from hunger within a day;
- stats.set_stat commodity_Vampire_SunExposure -100 — stage a Sim's death from sun exposure (with the vampire expansion);
- traits.equip_trait Vampire_Sun — stage a Sim's death from the sun and turn into a ghost (with the vampire expansion);
- sims.add_buff Ghostly — turn a Sim into a ghost for four hours;
- death.toggle false — make all characters on the lot immortal;
- death.toggle true — disable the previous command.
Codes Working in Debug Mode
In debug mode (using the code testingcheats true), you can change the parameters of some environmental objects.
- Shift + ][ — this code changes the size of an item;
- Shift + Click on an object — affects the appearance of items, for example, dirtiness;
- Shift + Click on a Sim — allows you to reset a stuck character, change a character's status in the family, enable or disable the reduction of a Sim's needs or fill all need bars to the maximum;
- Shift + Click on the ground — allows you to teleport a Sim to the specified point;
- resetSim — teleports a Sim to a safe point, helps with hang-ups and stuck situations.
Codes for Restaurants
Thanks to the Dine Out expansion pack, Sims 4 players can both visit various establishments and manage their own. These codes will simplify this task or fix various issues. First, use the code testingcheats true.
- bucks.unlock_perk CheaperIngredients_1 true — a perk that offers discounts on ingredients. Changing the number to 2 will increase the discounts;
- bucks.unlock_perk IngredientCostDiscount true — your Sim will harvest more produce;
- bucks.unlock_perk IngredientQualityOptions true — improves the quality of ingredients;
- bucks.unlock_perk RecommendDishSocial true — attracts curious visitors to the restaurant;
- bucks.unlock_perk AdditionalWaiter_1 true — add the first additional waiter;
- bucks.unlock_perk AdditionalWaiter_2 true — add the second additional waiter;
- bucks.unlock_perk MoreCustomers true — more visitors during lunch time;
- bucks.unlock_perk InspirationalSpeechSocial true — deliver an inspirational speech;
- bucks.unlock_perk EatFaster true — restaurant guests eat faster;
- bucks.unlock_perk LowerEmployeeTrainingCost true — reduce the cost of employee training;
- bucks.unlock_perk ExpensiveOrders true — attracts more affluent visitors to the restaurant;
- bucks.unlock_perk RiskFreeMarkup true — the restaurant receives more tips;
- bucks.unlock_perk LowerChanceBadEvents_Small true — fewer bad events happen in the restaurant;
- bucks.unlock_perk ChefsHat true — the head chef receives a signature hat;
- bucks.unlock_perk LengthenImpatienceTimeout true — restaurant guests are more patient with service delays;
- bucks.unlock_perk RecommendDishFrequency true — increases the curiosity of restaurant guests;
- bucks.unlock_perk AdditionalChef true — add an additional chef.
Codes for Retail
In Sims 4, you can manage your own store. If you're having trouble, use the following codes. Codes are combined with True or False commands to enable or disable a bonus.
- DecreaseRestocking_Temporary — restock items cheaply. The code works for up to 12 in-game hours;
- CustomerBrowseTime — makes customers more curious, they spend more time in the store;
- ImproveManagementSocials — improves the performance of managers;
- AdditionalWorker_1 — hire the first additional worker;
- AdditionalWorker_2 — hire the second additional worker (only works after the previous command);
- SureSaleSocial — sellers are more successful at selling products;
- CheckoutSpeed_Small — sellers serve customers faster;
- InstantRestock — store stock is replenished faster.
Codes for Cats and Dogs Expansion
The expansion brings pets such as cats and dogs into the game. Sims can pursue a career as a veterinarian to help animals. It's also possible to engage in pet training.
New skills in the expansion:
- Stats.set_skill_level Major_Vet (10) — max out the veterinary skill;
- Stats.set_skill_level skill_Dog (10) — max out the pet training skill.
New Perks in the Expansion
- Bucks.unlock_perk SupplyQuality true — this perk allows you to manage the quality and cost of veterinary supplies;
- Bucks.unlock_perk MoreCustomers true — temporarily increase the number of clients at the veterinary clinic;
- Bucks.unlock_perk AdditionalVet_1 true — add an additional veterinarian;
- Bucks.unlock_perk AdditionalVet_2 true — add a second additional veterinarian (can only be used after the previous command);
- Bucks.unlock_perk ReducePetStress true — pets are easier to treat and experience less stress;
- Bucks.unlock_perk UnlockCASItem true — add a new coat for clinic veterinarians;
- Bucks.unlock_perk LengthenImpatienceTimeout true — make patients more tolerant of service at the veterinary clinic;
- Bucks.unlock_perk InspirationalSpeechSocial true — the Inspirational Speech perk, which motivates the clinic's veterinary staff;
- Bucks.unlock_perk LowerEmployeeTrainingCost true — reduce the cost of training clinic veterinarians;
- Bucks.unlock_perk LowerChanceBadEvents_Small true — improves clinic operation, resulting in fewer emergencies.
Codes for the Parenthood Expansion
The Parenthood expansion expands the possibilities for interacting with children.
New Skills in the Expansion
- stats.set_stat lifeSkillStatistic_ConflictResolution — a skill that makes a child more successful at resolving conflicts;
- stats.set_stat lifeSkillStatistic_EmotionalControl — a child is more successful at controlling emotions;
- stats.set_stat lifeSkillStatistic_Empathy — increased empathy in a child;
- stats.set_stat lifeSkillStatistic_Responsibility — increased responsibility in a child;
- stats.set_stat lifeSkillStatistic_Manners — better manners in a child;
- stats.set_skill_level Major_Parenting — improved parenting.
New Traits in the Expansion
A number from 1 to 100 is indicated, where 100 is the maximum skill development.
- traits.equip_trait LifeSkills_Responsible 100 — trait of responsibility;
- traits.equip_trait Irresponsible 100 — trait of irresponsibility;
- traits.equip_trait GoodManners 100 — trait of good manners;
- traits.equip_trait BadManners 100 — trait of bad manners;
- traits.equip_trait Mediator 100 — mediator character trait;
- traits.equip_trait EmotionalControl 100 — trait of a more stable character;
- traits.equip_trait Uncontrolled 100 — trait of a more emotional character;
- traits.equip_trait Argumentative 100 — trait of a character who loves to argue;
- traits.equip_trait Compassionate 100 — trait of a more compassionate character;
- traits.equip_trait LifeSkills_Unfeeling 100 — trait of a more indifferent character.
Age Stages
- traits.equip_trait ChildhoodPhase_Clingy — more clingy character;
- traits.equip_trait ChildhoodPhase_PickyEater_A — sim is more selective in eating;
- traits.equip_trait ChildhoodPhase_Loud — child is louder;
- traits.equip_trait ChildhoodPhase_Bear — child is more clumsy;
- traits.equip_trait ChildhoodPhase_Distant — child is more reserved;
- traits.equip_trait ChildhoodPhase_Rebellious — child is more disobedient;
- traits.equip_trait ChildhoodPhase_MeanStreak — child is more prone to bullying;
Codes for the Vampires Expansion
The Vampires expansion introduces unusual possibilities into the game. You can create a vampire sim that will have certain features. Also, a lot of thematic clothing and accessories appeared in the game.
Main Codes for the Vampires Expansion
- stats.set_stat commodity_BecomingVampire 2160 — naturally turn a sim into a vampire;
- traits.equip_trait trait_OccultVampire — infect a sim with vampirism in an occult way;
- traits.remove_trait trait_OccultVampire — cure a sim of vampirism;
- stats.set_stat commodity_Vampire_SunExposure -100 — kill a selected vampire with sunlight;
- stats.set_stat rankedStatistic_Occult_VampireXP 202 — assign a vampire rank to a sim. 202 — junior vampire, 630 — experienced vampire, 1058 — vampire master, 1486 — grand master vampire;
- stats.set_stat rankedStatistic_Occult_VampireXP 1593 — achieve the maximum vampire rating. With multiple code entries, the character can gain extra ability points (2 additional points for each cheat entry);
- stats.set_stat commodity_Motive_Visible_Vampire_Power 100 — fill the vampire energy bar to the maximum;
- stats.set_stat commodity_Motive_Visible_Vampire_Power -100 — completely deplete the vampire energy bar;
- bucks.lock_all_perks_for_bucks_type 40962 [character ID] false — remove all weaknesses from a vampire sim while retaining the advantages;
- bucks.lock_all_perks_for_bucks_type 40961 [character ID] true — reset all upgraded ability points and remove all strong perks. Negative perks will remain.
Codes for Vampire Skills
- stats.set_skill_level Major_PipeOrgan (10) — improve organ playing skill to the maximum level;
- Stats.set_skill_level statistic_Skill_Hidden_VampireLore (15) — improve vampirism skill to the maximum level.
Codes for Killing a Character
- stats.set_stat commodity_Vampire_SunExposure -100 — kill a vampire with sunlight;
- traits.equip_trait Vampire_Sun — burn a vampire with sunlight and turn them into a ghost.
Codes for Traits
- Traits.equip_trait TrueMaster — a vampire character will be able to manipulate the minds of other characters. Also provides a large amount of vampire energy;
- Traits.equip_trait TheMaster — a vampire character has good control over the minds of other sims. They are more easily coerced;
- Traits.equip_trait RegainedHumanity — make a vampire character kinder and more peaceful. Other sims will be more willing to share their blood.
Codes for Positive Abilities (Perks)
- bucks.unlock_perk DetectPersonality true 40961 [character ID] — character will be able to determine personality;
- bucks.unlock_perk BatForm true 40961 [character ID] — character will be able to transform into a bat;
- bucks.unlock_perk Hallucinate true 40961 [character ID] — character will be able to cause hallucinations;
- bucks.unlock_perk AlwaysWelcome true 40961 [character ID] — this sim will always be welcome in other homes;
- bucks.unlock_perk PotentPower_1 true 40961 [character ID] — learn occult sciences. 1 — follower level, 2 — adept level, and 3 — master level. To max out, the code must be entered several times, passing all levels;
- bucks.unlock_perk AlluringVisage_1 true 40961 [character ID] — gain level 1 charm skill. 2 — make the character irresistible and 3 — make them enchanting;
- bucks.unlock_perk VampiricStrength_Level1 true 40961 [character ID] — make the vampire 1- strong, 2 — muscular, and 3 — maximally powerful;
- bucks.unlock_perk Command true 40961 [character ID] — add the skill of compulsion to the sim;
- bucks.unlock_perk GarlicImmunity true 40961 [character ID] — add garlic immunity to the sim;
- bucks.unlock_perk VampireCreation true 40961 [character ID] — add the ability for the sim to turn other characters into vampires;
- bucks.unlock_perk Mesmerize true 40961 [character ID] — add the ability to hypnotize other characters to the sim;
- bucks.unlock_perk NocturnalAffinity_Level1 true 40961 [character ID] — make the vampire more effective at night. Values from 1 to 3;
- bucks.unlock_perk IrresistibleSlumber true 40961 [character ID] — add the irresistible slumber perk;
- bucks.unlock_perk VampiricSlumber_Level1 true 40961 [character ID] — levels of vampiric slumber. 1 — normal level, on the second level improved, and on the third appears the perk of vampiric trance;
- bucks.unlock_perk ManipulateLifeSpirit true 40961 [character ID] — add the skill to manipulate spirits to the sim;
- bucks.unlock_perk EmotionalDampening_Level1 true 40961 [character ID] — at level 1 the sim suppresses emotions, at level 2 better controls them, and at level 3 removes them completely;
- bucks.unlock_perk VampireRun true 40961 [character ID] — make the vampire very fast;
- bucks.unlock_perk NeedsNaughtiness true 40961 [character ID] — cause the character to have urgent needs;
- bucks.unlock_perk ResistanceSolis_Level1 true 40961 [character ID] — add to the vampire the skill of resistance to sunlight. 1 — normal level, 2 — increased, and 3 — perfect protection;
- bucks.unlock_perk LoseHumanity_Hygiene true 40961 [character ID] — remove humanity from the vampire;
- bucks.unlock_perk EmotionalBurst_1 true 40961 [character ID] — set up the vampire's ability to control and influence emotions. 1 — weak level, 2 — medium, and 3 — high;
- bucks.unlock_perk MistForm true 40961 [character ID] — add to the vampire the ability to take a mist form;
- bucks.unlock_perk LoseHumanity_Social true 40961 [character ID] — make the sim less human and cause problems in interacting with other characters;
- bucks.unlock_perk TameTheThirst true 40961 [character ID] — teach the vampire to suppress their thirst for blood.
Codes for Negative Abilities (Weaknesses and Vulnerabilities)
- bucks.unlock_perk WitheredStomach true 40962 [character ID] — make the vampire's stomach withered;
- bucks.unlock_perk VampireWithAConscience true 40962 [character ID] — cause the vampire to feel guilty for drinking blood;
- bucks.unlock_perk UncontrollableHissing true 40962 [character ID] — the vampire will not be able to control their hissing;
- bucks.unlock_perk InefficientDrinker true 40962 [character ID] — make the vampire a sloppy drinker;
- bucks.unlock_perk Sunlight_Level1 true 40962 [character ID] — make the vampire vulnerable to sunlight. 1 — easily withstand sunlight, 2 — moderate, and 3 — difficult;
- bucks.unlock_perk SleepOfTheUndead true 40962 [character ID] — add the vulnerability sleep of the undead to the vampire;
- bucks.unlock_perk FitfulSleeper_Level1 true 40962 [character ID] — add the perk of restless sleep to the vampire;
- bucks.unlock_perk FitfulSleeper_Level2 true 40962 [character ID] — add the perk of nightmarish sleep to the vampire;
- bucks.unlock_perk InsatiableThirst true 40962 [character ID] — add insatiable thirst to the vampire;
- bucks.unlock_perk DayTime_Level1 true 40962 [character ID] — make the vampire vulnerable during daytime. 1 — weak reaction, 2 — moderate, and 3 — very negative reaction to daylight;
- bucks.unlock_perk EternalSadness true 40962 [character ID] — make the sim perpetually sad;
- bucks.unlock_perk UnpleasantAura true 40962 [character ID] — add a deadly aura to the sim.
Other Console Commands for the Vampires Expansion
- death.toggle [true or false] — enable or disable Sim mortality. The cheat needs to be re-entered every time the game is launched;
- sims.remove_all_buffs — remove all moodlets from the selected character;
- households.autopay_bills — all of the character's bills will be paid automatically;
- bb.showhiddenobjects — adds the ability to buy items from debug mode;
- bb.ignoregameplayunlocksentitlement — unlocks CAS items and various professional rewards.
Codes for the Star Wars: Journey to Batuu Expansion
Code for Galactic Credits
- bucks.update_bucks_by_amount 51201 1000 — add 1000 Galactic Credits (the amount can be changed).
Code for Skill
- stats.set_skill_level Skill_Fitness 10 — improve lightsaber skill.
Codes for the Island Living Expansion
The Island Living expansion adds a tropical paradise to the game, many items, new activities, skills, and adventures. Sims can engage in active rest and get new types of work.
Codes for Weather Conditions
Some codes require the preliminary command testingcheats true.
- traits.equip_trait trait_OccultMermaid — turn a Sim into a mermaid;
- traits.remove_trait trait_OccultMermaid — turn a mermaid back into a Sim;
- loot.apply_to_sim loot_Dolphins_Investigate_SpawnDolphin — summon a dolphin (the code does not always work);
- weather.start_weather_event weather_Rain_Storm_Warm — start a tropical downpour. The Seasons expansion is required for the code to work;
- volcanic_eruption small — start a small volcanic eruption (works on map lots with volcanic activity);
- volcanic_eruption large — start a large volcanic eruption (works on map lots with volcanic activity).
Beach Manipulation Codes:
- narrative.start_narrative narrative_IslandConservation_Stage_Starting — high level of beach pollution;
- narrative.start_narrative narrative_IslandConservation_Stage_Intermediate — low level of beach pollution;
- narrative.start_narrative narrative_IslandConservation_Stage_Final — very clean beach.
Career Codes
In the Island Living expansion, Sims can pursue five new careers. To reverse the code effect, replace promote with demote.
- careers.promote Adult_PartTime_Diver — add a career as a scuba diver;
- careers.promote Adult_PartTime_Fisherman — add a career as a fishing master;
- careers.promote Adult_PartTime_Lifeguard — add a career as an adult lifeguard;
- careers.promote Teen_Lifeguard — add a career as a teen lifeguard;
- careers.promote careers_Adult_Conservationist — add a career as a conservationist.
Traits in the Island Living Expansion
To reverse the code effect, replace equip with remove.
- traits.equip_trait IslandAncestors — Child of the Islands trait. The character loves the island, nature, and can communicate with the spirits of ancestors;
- traits.equip_trait ChildoftheOcean — Child of the Ocean trait. The character enjoys water activities and is interested in sea creatures;
- traits.equip_trait BeachBum_LaidBack — make the character more relaxed;
- traits.equip_trait NaturalSpeaker — make the character more charismatic. Sims communicate more easily with other characters;
- traits.equip_trait Hidden_IslandAncestor_Elemental — Sulani Mana trait. Plants grow better and volcanoes are more active;
- traits.equip_trait FriendOfTheSea — Friend of the Sea trait. Dolphins and mermaids have a good relationship with the selected Sim.
Codes for the Get Famous Expansion
The Get Famous expansion allows Sims to dive into the entertainment and film production industry. You can become famous and attend the coolest parties.
Codes for Celebrity Perks
- bucks.unlock_perk Networking true 61441 [character ID] — it becomes easy for the character to network with celebrities;
- bucks.unlock_perk PRPerson true 61441 [character ID] — a PR agency helps the Sim attend the coolest parties;
- bucks.unlock_perk FanFavorite true 61441 [character ID] — fans help the Sim become more popular;
- bucks.unlock_perk InstantBesties true 61441 [character ID] — the Sim finds it easier to make friends and start romantic relationships;
- bucks.unlock_perk Noticeable true 61441 [character ID] — skill development and career progress increase fame;
- bucks.unlock_perk CelebuSerum true 61441 [character ID] — fans send nice gifts by mail;
- bucks.unlock_perk EstablishedName true 61441 [character ID] — trading various items brings in more money. The Sim is more successful in picking outfits and participating in auditions;
- bucks.unlock_perk CareerHopper true 61441 [character ID] — the character advances up the career ladder more easily;
- bucks.unlock_perk EasyStreet true 61441 [character ID] — the character builds their career more easily, earns a higher salary, and enjoys their work more;
- bucks.unlock_perk GivingBack true 61441 [character ID] — the character's reputation grows faster, and fans' gifts bring more fame;
- bucks.unlock_perk GoodReputation_Rally true 61441 [character ID] — improves the Sim's public speaking skill, other Sims' skills develop faster;
- bucks.unlock_perk StarTreatment true 61441 [character ID] — the character receives more gifts;
- bucks.unlock_perk WhosBad true 61441 [character ID] — makes the Sim notoriously famous. Prestige decreases, but fame increases for various extraordinary actions;
- bucks.unlock_perk CorporatePartnership true 61441 [character ID] — the Sim gains fame and money from their media activities;
- bucks.unlock_perk Influencer true 61441 [character ID] — the Sim becomes more successful on the internet. Fans give more gifts;
- bucks.unlock_perk AllNighter true 61441 [character ID] — the Sim does night broadcasts and engages in charity from it;
- bucks.unlock_perk Trailblazer true 61441 [character ID] — the character's videos become popular on the internet. Fans copy the character's style;
- bucks.unlock_perk LifestyleBrand true 61441 [character ID] — the Sim is more successful in business related to their popularity;
- bucks.unlock_perk PlayTheVillain true 61441 [character ID] — the Sim becomes more popular because of their bold actions;
- bucks.unlock_perk FeudBringer true 61441 [character ID] — the Sim easily provokes other characters into conflicts.
Codes for Career and Skills
- stats.set_skill_level Major_Acting 10 — improve the acting skill to the maximum level. The value can be changed from 1 to 10, where 10 is the maximum level of mastery;
- stats.set_skill_level AdultMinor_MediaProduction 5 — maximize media production skills;
- careers.promote Actor — rapid career growth in acting;
- careers.demote Actor — cancel rapid career growth in acting;
- careers.promote dramaclub — rapid career growth for children in the drama club;
- careers.demote dramaclub — cancel rapid career growth for children in the drama club;
- traits.equip_trait WorldRenownedActor — the command adds the character trait of popular media heroes;
- traits.equip_trait UnstoppableFame — adds a trait that prevents the character's popularity from decreasing;
- Famepoints [numerical value] — gain additional fame points. Enter a value from 1 to 100.
Fame, Reputation, and Perks in the Get Famous Expansion
Use the command testingcheats true, select the desired character, hold Shift and use the circular menu for settings. Here you can adjust the reputation.
Enter the perk codes along with the character number. If you replace true with false, you can cancel the code's effect.
- bucks.unlock_perk VainStreet true 61442 [character ID] — make the Sim vain;
- bucks.unlock_perk PaparazziDarling true 61442 [character ID] — make the Sim a favorite of reporters. The character will be featured on magazine covers;
- bucks.unlock_perk ASeriousActor true 61442 [character ID] — make the Sim a sought-after actor;
- bucks.unlock_perk JuiceEnthusiast true 61442 [character ID] — make the Sim an active consumer of natural juices;
- bucks.unlock_perk PhoneFanatic true 61442 [character ID] — give the Sim many anonymous fans;
- bucks.unlock_perk FanMail true 61442 [character ID] — the Sim communicates more via email with fans.
Codes for the Discover University Expansion
Now Sims can study various sciences at the university and enjoy carefree student life.
First, use the command testingcheats true.
- traits.equip_trait trait_Humanoid_Robots_MainTrait — turn the Sim into a robot;
- stats.set_skill_level Major_Robotics [value from 1 to 10] — add robotics knowledge to the Sim;
- stats.set_skill_level Major_ResearchDebate [value from 1 to 10] — add the Sim the skill of participating in scientific research and debates;
- traits.equip_trait trait_SeasonedGamer — add the cyberathlete-gamer character trait to the Sim. The character will love video games and more often receive esports awards.
Career Codes
- careers.promote careers_Volunteer_SoccerTeam — the character performs better in the university soccer team;
- careers.promote career_Volunteer_E-Sports — the character develops their e-sports career more successfully;
- careers.promote careers_Adult_Education — the character develops their career as a university educator more successfully;
- careers.promote careers_Adult_Engineer — the character develops their engineering career more successfully;
- careers.promote careers_Adult_Law — the character develops more successfully in the legal field.
Earning University Degrees
The game has four versions of degrees (change the value in the code):
- BS — standard degree;
- BSHonors — honors degree;
- BA — standard degree in a prestigious program;
- BAHonors — honors degree in a prestigious program.
- traits.equip_trait trait_University_ArtHistoryDegreeBAHonors — honors degree in Art History;
- traits.equip_trait trait_University_BiologyDegreeBSHonors — honors degree in Biology;
- traits.equip_trait trait_University_CommunicationsDegreeBAHonors — honors degree in Communications;
- traits.equip_trait trait_University_ComputerScienceDegreeBSHonors — honors degree in Computer Science;
- traits.equip_trait trait_University_CulinaryArtsDegreeBAHonors — honors degree in Culinary Arts;
- traits.equip_trait trait_University_DramaDegreeBAHonors — honors degree in Drama;
- traits.equip_trait trait_University_EconomicsDegreeBSHonors — honors degree in Economics;
- traits.equip_trait trait_University_FineArtDegreeBAHonors — honors degree in Fine Arts;
- traits.equip_trait trait_University_HistoryDegreeBAHonors — honors degree in History;
- traits.equip_trait trait_University_LanguageAndLiteratureDegreeBAHonors — honors degree in Language and Literature;
- traits.equip_trait trait_University_PhysicsDegreeBSHonors — honors degree in Physics;
- traits.equip_trait trait_University_PsychologyDegreeBSHonors — honors degree in Psychology;
- traits.equip_trait trait_University_VillainyDegreeBSHonors — honors degree in Villainy;
- traits.equip_trait trait_University_BartenderDegree — honors degree in Bartending.
Eco Lifestyle Expansion Pack Codes
Players can now visit Evergreen Harbor, a city with severe environmental issues. Characters can learn to harm the environment less and help wildlife.
- eco_footprint.set_eco_footprint_state [value from 0 to 2] — change the eco footprint. 0 — clean city, 1 — moderate pollution, 2 — extensive pollution;
- stats.set_skill_level Major_Fabrication [value from 1 to 10] — improve/deteriorate the fabrication skill;
- stats.set_skill_level AdultMinor_JuiceFizzing [value from 1 to 5] — improve/deteriorate the juice fizzing skill;
- traits.equip_trait trait_Ghost_Flies — kill a sim with a swarm of flies, turning them into a ghost;
- traits.equip_trait trait_Ghost_Beetle — kill a sim with a beetle cocktail, turning them into a ghost.
Career Codes
- careers.promote careers_Adult_CivilDesigner — civil engineer career;
- careers.promote careers_Adult_Freelancer_Agency_Maker — freelance maker career.
Trait Codes
Use the command testingcheats true. If you change equip to remove in the code, you can cancel the command.
- traits.equip_trait trait_Recycle — make a sim a recycler. The character loves waste recycling and collecting recyclable materials;
- traits.equip_trait trait_Green — eco enthusiast. The character is happy to be in a safe environment;
- traits.equip_trait trait_Freegan — make the character a freegan. The sim uses second-hand items and discarded products;
- traits.equip_trait trait_Maker — craftsman. The character likes to craft things by hand — it makes them happy. Also, the sim starts to feel sad if they don't create anything for a long time;
- traits.equip_trait trait_makerNPC — the character easily motivates and inspires other sims;
- traits.equip_trait Individual — make a sim a successful orator. Other sims listen to their opinion;
- traits.equip_trait trait_Entrepreneur — the sim is more successful in entrepreneurship and making money;
- traits.equip_trait trait_eco_master — eco master (for NPCs). The sim helps other characters live an eco-friendly lifestyle;
- traits.equip_trait trait_EcoEngineer — the sim makes eco-upgrades faster and finds various parts;
- traits.equip_trait trait_Champion — the sim is more successful in gaining influence and satisfaction points.
How to Get New Parts in The Sims 4?
Use the command testingcheats true, select a sim and find the Give Recycling option in the menu. Click on Parts/Components and add the desired amount.
How to Get Influence Points in The Sims 4?
Use the command testingcheats true, click on the mailbox or the community board. Click Give Influence Points.
How to Apply and Revoke N.A.P.s in The Sims 4?
Click on the mailbox or the community board, select the Instant Enact/Revoke N.A.P. option. Enter the necessary N.A.P.s.
How to Change the Community Space in The Sims 4?
Use the command testingcheats true and click on the community board. In the menu, select the desired option for adopting the community space project. You can choose between a community garden, a marketplace, and an art center.
Codes for the Nifty Knitting Stuff Pack
Sims can now spend their free time knitting. Handmade items can be given to friends or sold.
- stats.set_skill_level AdultMajor_Knitting [value from 1 to 10] — change the knitting skill level;
- cas.unlockbytag SP17 — unlock all clothing options. The code is entered in Create-A-Sim mode. The cheat unlocks clothing for sims of the current age group;
- traits.equip_trait trait_SacredKnittingKnowledge — unlock all knitting pattern colors. This code should be entered second, after stats.set_skill_level AdultMajor_Knitting 10.
Codes for the Snowy Escape Expansion Pack
Sims can now go to the mountains, where they can relax and learn winter sports. The game also introduced many new themed items.
- stats.set_skill_level Major_RockClimbing [number from 1 to 10] — change the rock climbing skill level;
- stats.set_skill_level Major_Skiing [number from 1 to 10] — change the skiing skill level;
- stats.set_skill_level Major_Snowboarding [number from 1 to 10] — change the snowboarding skill level;
- cas.unlockbytag EP10 — unlock some clothing types. The code is entered in Create-A-Sim mode. If the code doesn't work, re-enter the selected category;
- careers.promote CorporateWorker — get promoted as a corporate worker;
- careers.demote CorporateWorker — get demoted as a corporate worker.
How to Add or Remove a Sim's Lifestyle?
Activate the testing cheats, click on the character while holding down the Shift key, and enter the menu that appears. Here, select adding or removing a lifestyle.
Codes for Traits
Use the command testingcheats true. If you change equip to remove in the code, you can cancel the command.
- traits.equip_trait trait_CorporateWorker_CharismaticCrooner — make the character a charming singer. Sims easily make new acquaintances and communicate with people around them;
- traits.equip_trait trait_CorporateWorker_LegendaryStamina — make the character more energetic. Sims get tired less and feel more lively;
- traits.equip_trait trait_SurvivalInstinct — improve the character's survival skill in the wild. Sims will get injured less often when engaging in extreme sports;
- traits.equip_trait trait_WorldlyKnowledge — make the character wiser. Sims negotiate better and communicate more effectively at public events.
How to Get Mountaineer Rewards?
A Sim can receive one of three types of rewards. It's not possible to receive all three rewards simultaneously. To remove a reward, replace equip in the code with remove.
- traits.equip_trait trait_Excursion_Mountaineer_rank1 — low level of mountaineering skill and route knowledge;
- traits.equip_trait trait_Excursion_Mountaineer_rank2 — medium level of mountaineering skill and route knowledge;
- traits.equip_trait trait_Excursion_Mountaineer_rank3 — high level of mountaineering skill and route knowledge.
Codes for the Paranormal Pack
Ghosts and various paranormal phenomena have appeared in the game. Sims will be able to conduct séances and even catch ghosts. New thematic items have also appeared.
- cas.unlockbytag sp18 — unlock Guidry's outfit: hat, boots, and suit;
- stats.set_skill_level Minor_Medium [value from 0 to 5] — change the medium skill level;
- traits.equip_trait trait_Ghost_SeanceTable — turn the sim into a ghost temporarily;
- traits.equip_trait trait_HauntedHouse_Temperance — turn the sim into a ghost resembling Temperance;
- traits.equip_trait trait_Guidry — turn the sim into Guidry the ghost;
- traits.equip_trait trait_Freelancer_Career_ParanormalInvestigator_License — unlock the Paranormal Investigator career.
Codes for Summoning Ghosts
To activate these codes, you need to use the mod Tmex-AllCheats.ts4script. Cheats only work on Haunted House lot types.
- objects.gsi_create_obj 260906 — summon a green ghost;
- objects.gsi_create_obj 261464 — summon a blue ghost;
- objects.gsi_create_obj 261463 — summon a red ghost;
- objects.gsi_create_obj 263812 — summon a yellow ghost;
- loot.apply_to_sim loot_HauntedHouse_SpecterSpawn_ParanormalInvestigator_ZoneIn_Easy — summon many green ghosts;
- loot.apply_to_sim loot_HauntedHouse_SpecterSpawn_ParanormalInvestigator_ZoneIn — summon many blue ghosts;
- loot.apply_to_sim loot_HauntedHouse_SpecterSpawn_ParanormalInvestigator_ZoneIn_Hard — summon many red ghosts;
- loot.apply_to_sim loot_HauntedHouse_SpecterSpawn — summon many ghosts according to the Spectral Hostility level;
- objects.set_state_value specters_Face_Friendly — make ghosts have friendly faces, but not personalities;
- objects.set_state_value specters_Face_Mean — make ghosts have angry faces;
- objects.set_state_value specters_Face_Mysterious — make ghosts have neutral faces;
- objects.set_state_value specters_Anim_ForceDismiss — remove all ghosts from your lot.
Codes for the Cottage Living Expansion
An expansion in the spirit of farming simulators. Sims can move to a country house and start farming. It's possible to breed animals and grow various plants.
stats.set_skill_level Skill_CrossStitch [value from 1 to 5] — change the cross-stitching skill level. The higher the number, the higher the skill level;
traits.equip_trait trait_Ghost_AnimalObjects_KillerRabbit — a sim encounters a killer rabbit, after which the character becomes a ghost;
traits.equip_trait trait_Ghost_AnimalObjects_KillerChicken — a sim is attacked by a chicken, after which the character becomes a ghost.
How to Get Treats for Pets?
Hold Shift and click on the refrigerator. In the window that appears, you will be able to open the entire list of recipes, add feeds and ingredients for them.
How to Manage Rabbits and Birds?
Hold Shift and click on the rabbit house. Now you can settle a new animal there. Here you can also manage garden work. Hold Shift and click on the birdhouse to access similar functions.
How to Manage Cows and Llamas?
Hold Shift and click on the cowshed. Now you can settle a new animal there. If you hold Shift and click on a llama or cow, you can perform various interactions, for example, collect wool.
How to Manage the Chicken Coop?
Hold Shift and click on the chicken coop to create regular or incubation eggs. Evil and Golden chickens hatch from golden and obsidian-black eggs. You can also quickly clean or dirty the chicken coop.
How to Create Animals?
Hold Shift and click on an empty space to create a rabbit, chicken, rooster, or another animal. You must have free space in the corresponding animal house.
How to Add Clothes for Animals and How to Change Relationships with Pets?
Hold Shift and click on the pet, select the desired item of clothing from the menu. Here you can also adjust the level of relationship with the animal. If you encounter problems when attempting to interact, activate the Always succeed when interacting with animals option in the Effect of using codes menu.
Codes for the Werewolves Expansion
The Werewolves expansion brings a whole new town, Moonwood Mill, into the game. Players have access to new mechanics and the ability to transform into a werewolf. Don't forget to enter the command testingcheats true before using the following codes.
- traits.equip_trait trait_OccultWerewolf — transform a character into a werewolf;
- traits.remove_trait trait_OccultWerewolf — turn a werewolf character back into a human;
- stats.set_stat rankedStatistic_Werewolf_Progression [value from 0 to 5000] — set the werewolf development level: pup (0), mongrel (200), stray (700), veteran (1600), predator (3000), and enhanced predator with an additional skill point (5000).
Codes for Traits
The expansion introduces unique character traits that can either help or complicate a character's life. To remove a trait, replace traits.equip_trait with traits.remove_trait in the code.
- traits.equip_trait trait_OccultWerewolf_AspirationTraits_BetterFuryControl — add the trait of a refined wolf. The character reacts more calmly to annoyances and accumulates fury more slowly;
- traits.equip_trait trait_OccultWerewolf_AspirationTraits_BetterTurning — if a sim was turned into a werewolf using one of the chew toys, they will have a positive attitude towards the transformation and be ready to join the chew toy pack;
- traits.equip_trait trait_OccultWerewolf_AspirationTraits_FormerLycan — the sim retains the features of the werewolf form in human appearance;
- traits.equip_trait trait_OccultWerewolf_AspirationTraits_FriendlyWolf — add the trait of a fanged friend. It's easier for the character to befriend other wolves and town residents;
- traits.equip_trait trait_OccultWerewolf_AspirationTraits_MoreFear — add the trait of instilling fear. The werewolf character becomes more terrifying to others;
- traits.equip_trait trait_OccultWerewolf_GreaterWolfBlood — add the trait of the blessing of great wolf blood. The process of growth and development of the werewolf is faster;
- traits.equip_trait trait_OccultWerewolf_WerewolfAlly — a trait that allows the sim to become an ally of werewolves and have a better relationship with them;
- traits.equip_trait trait_WerewolfPack_FriendA and traits.equip_trait trait_WerewolfPack_FriendB – manage friendly ties between wolves from the two largest packs in the town: Moonwood Collective and Fangs.
Temperament Codes
Additional character traits for characters that provide positive or negative features. To remove a trait, replace traits.equip_trait with traits.remove_trait in the code.
- traits.equip_trait trait_OccultWerewolf_Temperaments_AntiCapitalistCanine – the anti-capitalist trait. The character dislikes working too much and gets angry when overworked;
- traits.equip_trait trait_OccultWerewolf_Temperaments_BigBadWolf – the aggressive temperament trait. The character is aggressive towards others and loves fights;
- traits.equip_trait trait_OccultWerewolf_Temperaments_Carnivore – turn the werewolf into a raw meat lover;
- traits.equip_trait trait_OccultWerewolf_Temperaments_EasyExcitable – add the playful temperament trait. The fury meter fills up while watching TV, having fun, and playing video games;
- traits.equip_trait trait_OccultWerewolf_Temperaments_FeelsOutcasted – the sim feels outcast and misunderstood;
- traits.equip_trait trait_OccultWerewolf_Temperaments_Frisky – make the werewolf more friendly and romantic. Flirty mood fills the fury meter;
- traits.equip_trait trait_OccultWerewolf_Temperaments_GrumpyWolf – the grumpy werewolf trait. The sim needs to get enough sleep to better control themselves;
- traits.equip_trait trait_OccultWerewolf_Temperaments_HatesBeingWet – the character dislikes water. The hero accumulates fury if caught in the rain or gets into water;
- traits.equip_trait trait_OccultWerewolf_Temperaments_HungryLikeTheWolf – the character becomes more gluttonous. The sim needs to eat a lot to prevent the fury level from rising;
- traits.equip_trait trait_OccultWerewolf_Temperaments_Lunar_ForestMark – the fury level increases slower, and the fun level remains high for longer;
- traits.equip_trait trait_OccultWerewolf_Temperaments_Lunar_HuntMark – the fury level increases slower, and the hunger level remains high for longer;
- traits.equip_trait trait_OccultWerewolf_Temperaments_MustBeClean – make the werewolf a clean freak. The character accumulates fury if unable to maintain hygiene;
- traits.equip_trait trait_OccultWerewolf_Temperaments_NightWolf – the night wolf trait. The hero's peak activity occurs at night, and they prefer to sleep during the day. Disrupting this routine makes the character furious;
- traits.equip_trait trait_OccultWerewolf_Temperaments_Prideful – the character is proud to be a werewolf. If the sim feels embarrassed, the fury meter will rise;
- traits.equip_trait trait_OccultWerewolf_Temperaments_RestlessAnimal – the werewolf dislikes confined spaces and low activity. Doing nothing will increase the fury meter;
- traits.equip_trait trait_OccultWerewolf_Temperaments_SensitiveHearing – the trait of sensitive hearing. The character dislikes loud noises, and too much noise accumulates fury;
- traits.equip_trait trait_OccultWerewolf_Temperaments_SurvivalInstincts – enhanced survival instinct. Fury grows in stressful situations;
- traits.equip_trait trait_OccultWerewolf_Temperaments_WolfBrain – the sim has worse concentration. Solving complex mental tasks becomes more difficult;
- traits.equip_trait trait_OccultWerewolf_Temperaments_WrackedWithGuilt – the character suffers more from feelings of guilt, which causes fury to accumulate.
Feeling Codes
These codes allow you to manage the relationships between two characters. The first part of the code looks as follows:
modifyrelationship [First name/last name of character #1] [First name/last name of character #2] 100 [command from the list below]
- sentimentTrack_Bitter_ST_GrudgeAgainstPackA and sentimentTrack_Bitter_ST_GrudgeAgainstPackB – set the sim against characters from the Moonwood Collective and Fangs packs;
- sentimentTrack_Close_LT_LycanBond – set the level of friendship between the infected and the one who infected them;
- sentimentTrack_Enamored_LT_FatedToWed – make characters fated acquaintances;
- sentimentTrack_Close_ST_WolfyWarmth – add warm feelings for a chosen pack member to the sim. They will be able to interact more;
- sentimentTrack_Enamored_LT_FullMoonFirstKiss – get charmed by the first kiss under the moon;
- sentimentTrack_Enamored_ST_FatedMates – fate brought these characters together;
- sentimentTrack_Furious_ST_PackRivalry – the first sim will condemn the second sim for actions taken within the pack;
- sentimentTrack_Guilty_ST_AbandonedPack – add a sense of shame to the character if they decide to leave the pack or get cured;
- sentimentTrack_Guilty_ST_BigSadWolf – the big sad wolf. Make the character very kind, they will be upset if they scare anyone;
- sentimentTrack_Hurt_ST_HurtByPackmate – the character will find it hard to believe that someone from their pack hurt them.
Cheat Codes for Jungle Adventure Expansion
Sims can now become archaeologists and explore ancient temples. Don't forget to enter the command testingcheats true before using the following codes.
Skill Codes
- stats.set_skill_level Minor_LocalCulture 5 — improve Selvadoradian culture skill;
- stats.set_skill_level Major_Archaeology 10 — improve archaeology skill.
Trait Codes
- traits.equip_trait TreasureHunter — treasure hunter. Sims find treasures and relics missed by other characters more often;
- traits.equip_trait MuseumPatron — museum patron. Sims love ancient items and relics. Characters enjoy museums and have successful dates there. Also, sims can donate artifacts to the museum.
Codes to Transform Sim into a Skeleton
- sims.add_buff Buff_Skeleton — transform a sim into a skeleton for 12 hours;
- sims.remove_buff Buff_Skeleton — turn a skeleton back into a sim.
Cheat Codes for Seasons Expansion
Codes for weather and the gardening career. Don't forget to enter the command testingcheats true before using the following codes.
Lightning Strike Codes
- weather.summon_lightning_strike — summon a lightning strike at a random location;
- weather.lightning_strike_object [Sim ID] — strike the selected sim with lightning.
Season Change Code
- seasons.set_season 0 — activate summer;
- seasons.set_season 1 — activate autumn;
- seasons.set_season 2 — activate winter;
- seasons.set_season 3 — activate spring;
- seasons.advance_season — activate the next season.
Season Duration Code
- seasons.set_season_length 0 — set the duration to 7 days;
- seasons.set_season_length 1 — set the duration to 14 days;
- seasons.set_season_length 3 — set the duration to 28 days.
Skill Codes
- stats.set_skill_level Hidden_Skating [value from 0 to 5] — sets the ice skating skill level;
- stats.set_skill_level AdultMajor_FlowerArranging [value from 0 to 10] — sets the flower arranging skill level.
Death Codes
- traits.equip_trait Ghost_Overheat — turns the character into a ghost who died from overheating;
- traits.remove_trait Ghost_Overheat — turns the character back into a human after the previous code;
- traits.equip_trait Ghost_Frozen — turns the character into a ghost who died from freezing;
- traits.remove_trait Ghost_Frozen — turns the character back into a human after the previous code.
Career Codes
- careers.promote Adult_Gardener — promotes in the gardener career;
- careers.promote Scout — promotes in the scout career (for children and teenagers only).
Trait Codes
- traits.equip_trait Stormchaser — storm chaser. Sims love storms;
- traits.equip_trait Waterproof — waterproof. Sim does not get wet in the rain;
- traits.equip_trait IceMan — cold hardened. Sim loves the cold and low temperatures;
- traits.equip_trait BurningMan — heat resistant. Sim loves the heat and high temperatures;
- traits.equip_trait HeatAcclimation — heat acclimation. Sim is not afraid of the heat;
- traits.equip_trait ColdAcclimation — cold acclimation. Sim is not afraid of the cold;
- traits.equip_trait ScoutingAptitude — talented scout. Sim learns other skills more easily;
- traits.equip_trait FatherWinterBaby — Father Winter's baby.
Weather Condition Codes
To control the weather, you need a mod from TwistedMexi (can be downloaded from the author's website). You need to add it to the DocumentsElectronic ArtsThe Sims 4Mods folder and enable Custom Content and Mods in the game settings. Check the Script Mods Allowed box, restart the game, and enter the selected code.
- weather.start_weather_event weather_Snow_Storm — activate a heavy snowstorm, freezing;
- weather.start_weather_event weather_Rain_Storm_Cool — activate a heavy rainstorm, cool;
- weather.start_weather_event Weather_Cloudy_Cool — activate cloudy, cool;
- weather.start_weather_event weather_PartlyCloudy_Hot — activate partly cloudy, hot;
- weather.start_weather_event weather_Rain_Light_Cold — activate light rain, cold;
- weather.start_weather_event weather_Rain_Light_Warm — activate light rain, warm;
- weather.start_weather_event weather_Rain_Heavy_Cold — activate a heavy rainstorm, cold;
- weather.start_weather_event weather_Sunny_Cool — activate sunny, cool;
- weather.start_weather_event weather_Sunny_Hot — activate sunny, hot;
- weather.start_weather_event weather_Sunny_Freezing — activate sunny, freezing;
- weather.start_weather_event weather_Sunny_Burning — activate sunny, extreme heat;
- weather.start_weather_event weather_SunShower_Cool — activate sun shower, cool;
- weather.start_weather_event weather_Rain_Light_Cool — activate light rain, cool;
- weather.start_weather_event weather_Rain_Heavy_Cool — activate a heavy rainstorm, cool;
- weather.start_weather_event weather_Sunny_Warm — activate sunny, warm;
- weather.start_weather_event weather_PartlyCloudy_Warm — activate partly cloudy, warm;
- weather.start_weather_event weather_Windy_Warm — activate windy, warm;
- weather.start_weather_event weather_SunShower_Warm — activate sun shower, warm;
- weather.start_weather_event Weather_Heatwave — activate sunny, extreme heat;
- weather.start_weather_event weather_Cloudy_Warm — activate cloudy, warm;
- weather.start_weather_event weather_Cloudy_Cold — activate cloudy, cold;
- weather.start_weather_event weather_Cloudy_Hot — activate cloudy, hot;
- weather.start_weather_event weather_Cloudy_Freezing — activate cloudy, freezing;
- weather.start_weather_event weather_PartlyCloudy_Cold — activate partly cloudy, cold;
- weather.start_weather_event weather_PartlyCloudy_Cool — activate partly cloudy, cool;
- weather.start_weather_event weather_PartlyCloudy_Freezing — activate partly cloudy, freezing;
- weather.start_weather_event weather_Rain_Heavy_Warm — activate a heavy rainstorm, warm;
- weather.start_weather_event weather_Rain_Storm_Cold — activate storm, cold;
- weather.start_weather_event weather_Rain_Storm_Warm — activate storm, warm;
- weather.start_weather_event weather_Snow_Heavy_Freezing — activate heavy snowfall, freezing;
- weather.start_weather_event weather_Snow_Light_Freezing — activate light snow in sunny weather, freezing;
- weather.start_weather_event weather_Sunny_Cold — activate sunny, cold;
- weather.start_weather_event weather_SunShower_Hot — activate sun shower, hot;
- weather.start_weather_event weather_Windy_Cold — activate windy, cold;
- weather.start_weather_event weather_Windy_Freezing — activate windy, freezing;
- weather.start_weather_event weather_Windy_Hot — activate windy, hot;
- weather.start_weather_event weather_Windy_Burning — activate sunny, extreme heat;
- weather.start_weather_event weather_Windy_Cool — activate windy, cool;
- weather.start_weather_event weather_Snow_Test — activate snow in sunny weather, cold;
- weather.start_weather_event weather_debug_fastrain — activate heavy rain, hot;
- weather.start_weather_event weather_Snow_Thundersnow — activate thundersnow, freezing;
- weather.start_weather_event weather_Cloudy_DryLightning — activate thundersnow, warm;
- weather.start_weather_event weather_Sunsnow — activate thundersnow, cool.
Cheat Codes for the Strangerville Expansion
New items and a military career are available to players in this expansion. Don't forget to enter the command testingcheats true before using the following codes.
Career Code
- careers.promote Military — get a promotion in the military career.
Trait Codes
- traits.equip_trait Strangerville_Infected — add the Infected trait. Such characters have been exposed to the infection, can behave strangely, and even become possessed;
- traits.remove_trait Strangerville_Infected — remove the Infected trait;
- traits.equip_trait HeroOfStrangerville — add the Hero of Strangerville trait. The character will receive letters from fans, and the hero can tell other sims about their exploits;
- traits.equip_trait Paranoid — add the Paranoid trait. Such characters constantly feel the approach of danger and like to hide in quiet basements.
Story Progression Codes
For the following codes, a mod from TwistedMexi is required (it can be downloaded from the author's site). It needs to be added to the DocumentsElectronic ArtsThe Sims 4Mods folder and enabled in the game settings Custom Content and Mods. Activate the checkbox for Script Mods Allowed, restart the game, and enter the selected code.
Don't forget to enter the command testingcheats true before using the following codes.
- narrative.start_narrative narrative_Strangetown_Act1 — start the first part of the story;
- narrative.start_narrative narrative_Strangetown_Act2 — open the second part of the story;
- narrative.start_narrative narrative_Strangetown_Act3 — open the third part of the story;
- narrative.start_narrative narrative_Strangetown_Act4 — complete the story (save the town from infection).
Codes to Unlock the Doors of the Secret Laboratory
- secret_lab.reveal_next_section — open the next part of the laboratory;
- secret_lab.reveal_all_sections — opens all parts of the laboratory;
- secret_lab.reset_lab — close all doors of the laboratory and return it to its original state.
How to Navigate Through Poisonous Spores in the Secret Laboratory
- Sims.add_buff buff_Sim_HazmatSuit — your character will receive an invisible protective suit and will be able to freely move through infected areas.
Codes for Clothing
- rewards.give_reward marketStallCASUnlock_CurioShop_Hat — unlock the foil hat for use in Create a Sim mode;
- rewards.give_reward marketStallCASUnlock_CurioShop_Shirt — unlock the t-shirt for use in Create a Sim mode.
Codes for the Realm of Magic Expansion
In the Realm of Magic expansion, a sim can become a real wizard and learn to use magic. Don't forget to enter the command testingcheats true before using the following codes.
Code to Transform into a Wizard
- traits.equip_trait trait_Occult_WitchOccult — transform your character into a wizard;
- traits.remove_trait trait_Occult_WitchOccult — turn a wizard back into a regular sim.
Change the Wizard's Bloodline
- traits.equip_trait trait_Occult_WitchOccult_BloodlineWeak — fading bloodline. No character traits associated with the bloodline. Sims receive an additional talent point for each level of spellcasting skill advancement and can exchange them for bonuses. Such wizards level up faster and accumulate excess charge 10% less;
- traits.equip_trait trait_Occult_WitchOccult_BloodlineStrong — pureblood bloodline. One of the sim's parents can be from a fading bloodline. Sims receive an additional talent point for each level of spellcasting skill advancement and can exchange them for bonuses. Characters level up faster and accumulate excess charge 20% less;
- traits.equip_trait trait_Occult_WitchOccult_BloodlineAncient — ancient bloodline. One of the sim's parents can be from a pureblood or ancient bloodline. Sims receive an additional talent point for each level of spellcasting skill advancement and can exchange them for bonuses. Characters level up faster and accumulate excess charge 50% less.
Codes for Leveling Up a Wizard
- stats.set_stat rankedStatistic_WitchOccult_WitchXP 50 — achieve the Novice Wizard level;
- stats.set_stat rankedStatistic_WitchOccult_WitchXP 350 — achieve the Acolyte Wizard level;
- stats.set_stat rankedStatistic_WitchOccult_WitchXP 850 — achieve the Adept Wizard level;
- stats.set_stat rankedStatistic_WitchOccult_WitchXP 1550 — achieve the Master Wizard level;
- stats.set_stat rankedStatistic_WitchOccult_WitchXP 2350 — achieve the Virtuoso Wizard level;
- stats.set_stat rankedStatistic_WitchOccult_WitchXP 2850 — fully fill the experience bar and receive 1 or 2 (depending on lineage) talent points.
Codes for Perks
Use your Sim's SimID for these codes. Enter the code sims.get_sim_id_by_name [First Name] [Last Name] to get your Sim's ID.
To reverse the effect of a code, replace unlock with lock and remove true from the command.
- bucks.unlock_perk witchPerks_Prowess_1_KnowledgeIsMagic true 49153 [SimID] — Knowledge is Magic. The hero reads and works on the computer faster;
- bucks.unlock_perk witchPerks_Prowess_2_MoteHound true 49153 [SimID] — Mote Hound. The Sim sees magical motes and can collect them;
- bucks.unlock_perk witchPerks_Prowess_3_ChargeControl true 49153 [SimID] — Charge Control. Reduce the increase of a wizard's charges;
- bucks.unlock_perk witchPerks_Prowess_4_Hexproof true 49153 [SimID] — Hexproof. Protect the Sim from curses;
- bucks.unlock_perk witchPerks_Prowess_5_MagicalResonance true 49153 [SimID] — Magical Resonance. The Sim becomes a very powerful wizard and is not afraid to die from overcharge. The character cooks potions and casts spells better;
- bucks.unlock_perk witchPerks_Alchemy_1_BlenderArm true 49153 [SimID] — Blender Arm. The Sim brews potions faster;
- bucks.unlock_perk witchPerks_Alchemy_2_FrugalCombinations true 49153 [SimID] — Frugal Combinations. The Sim saves ingredients while brewing potions;
- bucks.unlock_perk witchPerks_Alchemy_3_ExtraChemistry true 49153 [SimID] — Extra Chemistry. Potions become better and more pleasant to taste;
- bucks.unlock_perk witchPerks_Alchemy_4_MixMaster true 49153 [SimID] — Mix Master. The Sim receives additional portions when making potions;
- bucks.unlock_perk witchPerks_Alchemy_5_PotentPotables true 49153 [SimID] — Potent Potables. The effects of potions or their duration are increased. The hero can curse potions;
- bucks.unlock_perk witchPerks_Spellcasting_1_Discharge true 49153 [SimID] — Discharge. The Sim can use the Discharge spell to reset the wizard's charge bar;
- bucks.unlock_perk witchPerks_Spellcasting_2_PowerShunt true 49153 [SimID] — Power Shunt. The charge level increases more slowly;
- bucks.unlock_perk witchPerks_Spellcasting_3_SpectralReach true 49153 [SimID] — Spectral Reach. Increases the range of spells. Other Sims won't know who cast a spell on them and won't change their attitude towards the wizard;
- bucks.unlock_perk witchPerks_Spellcasting_4_MasterCaster true 49153 [SimID] — Master Caster. If the Sim is in the Normal State range, then their spells will be successful. The chances of bad outcomes are reduced in the Charged State and Overcharged State ranges;
- bucks.unlock_perk witchPerks_Spellcasting_5_MasterDuelist true 49153 [SimID] — Master Duelist. The Sim wins duels more often and receives more rewards;
- bucks.unlock_perk witchPerks_Open_3C_PracticedPracticality true 49153 [SimID] — Practiced Practicality. Practical spells and potions are always successful if the Sim is in the Normal State range. The chances of bad outcomes are reduced in the Charged State and Overcharged State ranges;
- bucks.unlock_perk witchPerks_Open_1A_IncredibleForager true 49153 [SimID] — Incredible Forager. The Sim receives more items when gathering magical ingredients;
- bucks.unlock_perk witchPerks_Open_2A_InsightfulEye true 49153 [SimID] — Insightful Eye. The character conducts experiments and studies books faster;
- bucks.unlock_perk witchPerks_Open_3A_MischiefMaster true 49153 [SimID] — Mischief Master. Mischief spells and potions are always successful if the Sim is in the Normal State range. The chances of bad outcomes are reduced in the Charged State and Overcharged State ranges;
- bucks.unlock_perk witchPerks_Open_4A_NaturalMentor true 49153 [SimID] — Natural Mentor. The character levels up faster during training or experiments with other wizards;
- bucks.unlock_perk witchPerks_Open_1B_Experimenter true 49153 [SimID] — Experimenter. The Sim gains experience faster during experiments and magical activities;
- bucks.unlock_perk witchPerks_Open_2B_WitchSocialite true 49153 [SimID] — Witch Socialite. The wizard's experience increases from socializing with other wizards;
- bucks.unlock_perk witchPerks_Open_3B_TameTheUntameable true 49153 [SimID] — Tame The Untameable. Untameable spells and potions are always successful if the Sim is in the Normal State range. The chances of bad outcomes are reduced in the Charged State and Overcharged State ranges;
- bucks.unlock_perk witchPerks_Open_4B_MagicalDiscounts true 49153 [SimID] — Magical Discounts. The Sim receives a 50% discount in shops in the magical world.
Codes for Curses, Traits, and Immortality
To remove a curse, replace equip_trait with remove_trait in the command.
- traits.equip_trait trait_Curses_InfectiousLaughter — Infectious Laughter. The Sim constantly laughs and often infects others with it;
- traits.equip_trait trait_Curses_NightStalker — Night Stalker. The Sim is haunted by a Ghostly hunter;
- traits.equip_trait trait_Curses_PunchableFace — Unwarranted Anger. Other Sims get angry at the character;
- traits.equip_trait trait_Curses_Repulsiveness — Repulsiveness. Other Sims nearby feel repulsed by the character;
- traits.equip_trait trait_Curses_SweatyStench — Unwashable Stench. The character always smells of sweat;
- traits.equip_trait trait_Curses_TouchyFeely — Awkward Hugs. The character loves to hug everyone;
- traits.equip_trait trait_Curses_WildMagic — Tangled Spells. The character can't control their abilities, and their magic can sometimes lead to random consequences;
- traits.equip_trait trait_Knowledge_SlingerOfSpells — Spell Slinger. The character generates much less charge when casting spells;
- traits.equip_trait trait_Nature_MasterMixer — Potion Master. The character rarely makes mistakes when applying potions to themselves;
- traits.equip_trait trait_Cauldron_Potion_Immortality — Immortality. The character cannot die from old age.
Codes for Turning into a Ghost
- traits.equip_trait trait_Ghost_Curses_NightStalker_Stalker — Turn the character into a Ghostly hunter;
- traits.equip_trait trait_Ghost_WitchOverload — Kill the character from an overload of charge;
- traits.equip_trait trait_Ghost_Cauldron_Potion_Immortality_Failure — Kill the character from a failed attempt at the immortality potion;
- traits.equip_trait trait_Magic_Marketstall_SpectralLook — Change the character's appearance to something unusual.
Spell Codes
For the following codes, you need a mod from TwistedMexi (which can be downloaded from the author's website). It needs to be added to the DocumentsElectronic ArtsThe Sims 4Mods folder and enabled in the game settings under Custom Content and Mods. Check the Script Mods Allowed box, restart the game, and enter the selected code.
- spells.unlock_spell spells_Practical_1_Repair — fixio. Repair a broken object or improve its quality;
- spells.unlock_spell spells_Practical_1_Clean — cleanitti. Clean a character or object;
- spells.unlock_spell spells_Practical_2_Food — yummitzo. The character prepares a delicious dish out of nothing;
- spells.unlock_spell spells_Practical_2_Garden — bloomio. Cleans plants from parasites;
- spells.unlock_spell spells_Practical_3_Teleport — teleportium. Quickly teleport to another location;
- spells.unlock_spell spells_Practical_3_Duplicate — duplicate. Make several small items out of one;
- spells.unlock_spell spells_Practical_4_GrowPlant — greenio. Instantly get a mature plant;
- spells.unlock_spell spells_Practical_4_Transport — repatriacio. Return to the magical world;
- spells.unlock_spell spells_Practical_5_ConvertToWitch — ascension rite. Give the gift of magic to another Sim;
- spells.unlock_spell spells_Mischief_1_Sadness — sadtio. Change a Sim's mood to sad;
- spells.unlock_spell spells_Mischief_1_Confuse — confusium. Confuse another character's thoughts;
- spells.unlock_spell spells_Mischief_2_Fight — angrio. Provoke a fight between characters;
- spells.unlock_spell spells_Mischief_2_Love — crazio. Provoke two characters into a romantic relationship;
- spells.unlock_spell spells_Mischief_3_Steal — stealitto. Take an item belonging to another character for yourself;
- spells.unlock_spell spells_Mischief_4_Transform — morpheus. Transform a Sim into an inanimate object;
- spells.unlock_spell spells_Mischief_5_ChangeAppearance — disfigure. Other Sims will find the character repulsive;
- spells.unlock_spell spells_Untamed_1_Fire — inferno. Destroy the target with fire;
- spells.unlock_spell spells_Untamed_2_Lightning — electrizz. Strike with a bolt of electricity;
- spells.unlock_spell spells_Untamed_2_SummonGhost — necrosummon. Summon a ghost;
- spells.unlock_spell spells_Untamed_3_Freeze — frostbite. Call a cold wind that freezes everything around;
- spells.unlock_spell spells_Untamed_3_MindControl — obeyme. Subdue another Sim to your will;
- spells.unlock_spell spells_Untamed_4_Resurrect — immortality. Turn a ghost into a human (revive);
- spells.unlock_spell spells_Untamed_4_RemoveCurse — decurse. Remove the effects of a curse;
- spells.unlock_spell spells_Untamed_5_CloneSelf — copycat. Create a perfect copy of the character (temporarily).
Cheat Codes for City Living Expansion
Now Sims can head to the city of San Myshuno, where they can attend various events, advance their careers, and interact with neighbors. Don't forget to enter the command testingcheats true before using the following codes.
Skill Cheat
- stats.set_skill_level Major_Singing 10 — maximally improve the singing skill level.
Career Cheats
- careers.promote SocialMedia — get a promotion in the Social Media career;
- careers.promote careers_adult_critic — get a promotion in the Critic career;
- careers.promote Activist – get a promotion in the Politics career.
Trait Cheats
- traits.equip_trait HomeTurf — Home Turf. Sims become happier when they are in their own neighborhood;
- traits.equip_trait SpiceHound — Spice Hound. Sims become happier when they eat spicy food;
- traits.equip_trait InTheKnow – In the Know. Sims get discounts when buying goods from food stalls if they haggle with the vendors;
- traits.equip_trait ChopstickSavvy — Chopstick Savvy. The Sim skillfully uses chopsticks and can eat any food with them;
- traits.equip_trait trait_hidden_career_critic_thrifty – Critical Connections. Characters receive a 20% discount on the purchase of art items in build mode.
Cheat Codes for High School Years Expansion
With the release of the High School Years expansion, Sims can dive into teenage life filled with school, parties, and new professions.
Career Cheats
- careers.promote teen_SimsfluencerSideHustle — get a promotion in the Simsfluencer career (for teenagers);
- careers.promote PartTime_SimsfluencerSideHustle — get a promotion in the Simsfluencer career (for adults);
- careers.promote teen_StreamerSideHustle — get a promotion in the game streamer career (for teenagers);
- careers.promote PartTime_StreamerSideHustle — get a promotion in the game streamer career (for adults).
Extracurricular Activity Level Cheats
- careers.promote HSTeam_FootballTeam — increase the skill level in football;
- careers.promote HSTeam_CheerTeam — increase the skill level in cheerleading;
- careers.promote HSTeam_ChessTeam — increase the skill level in chess club;
- careers.promote HSTeam_ComputerTeam — increase the skill level in the computer club.
Skill Cheat
- stats.set_skill_level AdultMinor_Entrepreneur 5 — achieve the maximum level in the entrepreneur skill.
Trait Cheats
- traits.equip_trait trait_Relatable — Affability. Reward for choosing a life goal in the Teenager category. Builds friendly relationships better;
- traits.equip_trait trait_Dauntless — Fearlessness. Reward for completing the life goal Wild Life. Bold and risky people;
- traits.equip_trait trait_Highflier — Highflier. Reward for completing the life goal See the goal, see no obstacles. Character is more successful in business;
- traits.equip_trait trait_Iconic — Legend. Reward for completing the life goal Legend in Their Own Time. Other Sims want to be like this character;
- traits.equip_trait trait_Untroubled — Carefreeness. Reward for completing the life goal Drama Lama;
- traits.equip_trait trait_Entrepreneur_TheKnowledge — Knowledge. Reward for reaching the maximum (fifth) level in the entrepreneur skill. Better pay.
- traits.equip_trait trait_TeenPranks_Prankster — Top-notch Prankster. Can be obtained by reaching the maximum level in the Pranks skill;
- traits.equip_trait trait_Reward_HSTeam_CheerTeam — Support Champion. Can be obtained by reaching the captain level in the cheerleading team;
- traits.equip_trait trait_Reward_HSTeam_ChessTeam — Grandmaster. Can be obtained by reaching the captain level in the chess club;
- traits.equip_trait trait_Reward_HSTeam_ComputerTeam — Hacker. Can be obtained by reaching the captain level in the computer club;
- traits.equip_trait trait_Reward_HSTeam_FootballTeam — Star Player. Can be obtained by reaching the captain level in the football team;
- traits.equip_trait trait_HSExit_Dropout — Incomplete High School Education. Can be obtained if a Sim did not finish high school;
- traits.equip_trait trait_HSExit_Expelled — Expelled from School. Can be obtained if a Sim was expelled from school;
- traits.equip_trait trait_HSExit_EarnedGED — Earned a High School Diploma Online. Can be obtained if a Sim earned a diploma online;
- traits.equip_trait trait_HSExit_Graduate_Early — Early High School Graduation. Can be obtained if a Sim graduated from high school early;
- traits.equip_trait trait_HSExit_Graduate_Honors — High School Education with Honors. Can be obtained if a Sim graduated from high school with honors;
- traits.equip_trait trait_HSExit_Graduate_Valedictorian — Class Valedictorian. Can be obtained if a Sim was the top graduate of their class;
- traits.equip_trait trait_Overachiever — Overachiever. Learns skills faster but is worse in friendships;
- traits.equip_trait trait_PartyAnimal — Party Animal. The character loves parties;
- traits.equip_trait trait_SociallyAwkward — Socially Awkward character. Weak in social interactions but gains more emotions from successes;
Fear Cheats
- traits.equip_trait Trait_Fear_DisappointingParents — the character fears disappointing their parents;
- traits.equip_trait Trait_Fear_Failing_AfterSchoolActivities — the character fears failing extracurricular activities;
- traits.equip_trait Trait_Fear_Failing_Class — the character fears failing exams;
- traits.equip_trait Trait_Fear_Failing_Tests — the character fears failing tests;
- traits.equip_trait Trait_Fear_Homework — the character fears doing homework.
CAS Clothing Cheat
- cas.unlockbytag EP12 — unlock additional clothing in CAS.
Codes for Adding Sentiments
To add sentiments between Sims, enter the modifyrelationship command with the characters' first and last names before it.
For example: modifyrelationship [FirstName1] [LastName1] [FirstName2] [LastName2] 100 sentimentTrack_Close_ST_GoodFirstImpression
The sentiment will be assigned to the Sim whose name is listed first. If the sentiment is to be mutual, enter the code a second time, swapping the names of the characters.
- sentimentTrack_Bitter_ST_HSProm_NoPromInvite — missed prom invitation. Character 1 thought Character 2 would invite them to the prom;
sentimentTrack_Bitter_ST_OpenableWindow_FailEvent — wasted time. Character 1 will no longer agree if Character 2 invites them again; - sentimentTrack_Close_LT_IKnowTheyveGotMyBack — I can always count on support. Character 1 can be at ease if Character 2 is around;
- sentimentTrack_Close_LT_TheyUnderstand — they understand me. Character 1 feels strong support when Character 2 is around;
- sentimentTrack_Close_LT_TwoPeasInAPod — two peas in a pod. The characters have grown close due to their shyness and anxiety;
- sentimentTrack_Close_ST_GoodFirstImpression — good first impression. The characters made a good impression on each other;
- sentimentTrack_Close_ST_HSProm_skippingPromTogether — bonding after skipping prom. The characters kept their word and didn't go to the prom;
- sentimentTrack_Close_ST_OpenableWindow_SuccessEvent — for the long memory. Character will remember the invitation;
- sentimentTrack_Close_ST_ThrowFootballBondingMoment — moment of bonding. The characters feel a bond;
- sentimentTrack_Close_ST_Trusting — trust. The second character trusts the first;
- sentimentTrack_Crush_LT_generic — object of affection. The first character has feelings for the second;
- sentimentTrack_Guilty_ST_HSProm_BrokenPact — guilt over a broken promise. Character 1 feels guilty for breaking a promise;
- sentimentBit_Enamored_ST_HSProm_impressedByPromposal — impressed by the promposal. The first character will remember the prom invitation from the second;
- sentimentTrack_Hurt_ST_HSProm_brokenDitchPromise — upset over a broken promise. Character 1 is deeply upset because Character 2 didn't keep their promise;
- sentimentTrack_Hurt_ST_Suspicious — suspicious character. The second character thinks that the first one is behaving suspiciously;
- sentimentBit_NeedsDistance_LT_Proposal — need a break. The first character wants to take a break in the relationship with the second;
- sentimentBit_NeedsDistance_ST_Friend — tension. The first character thinks that the second one considers him just a friend;
- sentimentBit_NeedsDistance_ST_GenericRomantic — need for freedom. The first character wants to spend less time with the second.