Anno 1701
Anno 1701 — A brave navigator, with the permission of the queen, establishes a colony on a desert island. He needs to save his colony from pirates and the... Read more
Anno 1701 — A brave navigator, with the permission of the queen, establishes a colony on a desert island. He needs to save his colony from pirates and the misfortunes of nature, and also provide the inhabitants with everything they need.
The player can choose the color of their village to make it different from other characters' villages. This color is represented in the form of a flag that flutters on the flagpole above the center of the village, on the player’s ships, this color will be the clothing of the player’s army, etc.
System requirements and PC test
- Windows 7
- CPU: Intel Core i3-3220
- RAM: 4 GB
- Free Space: 12.7 GB
- VRAM: 2 GB
- Video Card: GeForce GTX 660; Radeon R7 260
- Keyboard, Mouse
- Windows 10
- CPU: Intel Core i5-3210M
- RAM: 512 MB
- Free Space: 3.5 GB
- VRAM: 4 GB
- Video Card: GeForce GTX 760; Radeon R7 360
- Keyboard, Mouse
Reviews and ratings
A wonderful, although far from new, strategy for the development of the islands of the New World.
You start with a lone boat on the open sea and a handful of supplies. Build a simple pier and minimal shelter for the displaced. And then you begin to provide people with everything they need. Need food? Send people out to hunt and fish, sow fields and bake bread. Need clothes? Let them raise sheep, get wool, and then spin it into fabric and sew it. Should we expand the fleet? Think wood, sails, cannons for protection.
From being simple at the beginning, the game turns into an impressive interweaving of interdependent mechanics, building a system from which is extremely exciting.
Замечательная, хотя уже и далеко не новая, стратегия об освоении островов Нового света.
Вы начинаете с одинокого кораблика в открытом море и горстки припасов. Строите простенький причал и минимальный кров для переселенцев. А дальше, начинаете обеспечивать людей всем необходимым. Нужна пища? Посылайте людей охотиться и ловить рыбу, засевать поля и печь хлеб. Нужна одежда? Пусть выращивают овец, получают шерсть, а уже из нее прядут ткань и шьют. Стоит расширить флот? Подумайте о древесине, парусах, пушках для защиты.
Из простенькой в начале игра превращается во внушительное переплетение взаимозависимых механик, строить систему из которых крайне увлекательно.