A continuation of a unique party RPG, where the heroes’ skills are tied not to abstract indicators of strength, dexterity, intelligence, but to a very real mental state. The end of the world is near. The darkness is increasingly thickening over humanity, civilians are tormented by nightmarish monsters, and the roads are filled with bandits. It would seem that it’s time to despair and panic, but there is still hope. “Hope” is not just a bright word, but a light that brave adventurers need to deliver to a mysterious mountain. Then the light will dispel the darkness, and people will breathe deeply.