Elder Scrolls 2: Daggerfall
Elder Scrolls 2: Daggerfall is a continuation of the adventure role-playing game with a first-person view in the Elder Scrolls fantasy universe. The plot of... Read more
Elder Scrolls 2: Daggerfall is a continuation of the adventure role-playing game with a first-person view in the Elder Scrolls fantasy universe. The plot of Daggerfall follows the journey of the main character. He sets out on this adventure at the personal request of the emperor himself. You need to complete only two tasks: free the spirit of the deceased King Lysandus from earthly shackles and find out what happened to the emperor’s letter, which he sent to a Blades spy at the court of Daggerfall. The letter reveals a terrible secret about the whereabouts of Mantella, the engine that can be used to restore Numidium, the iron golem that helped Tiber Septima create the Empire. The emperor is interested in the blades completing the golem, but due to random circumstances, the letter falls into the hands of the orc Gortvorg, who does not know what to do with it and tells the wrong people about its contents.
System requirements and PC test
- Windows
- CPU: Intel Pentium 4 1.60GHz; AMD Athlon XP 1600+
- RAM: 8 MB
- Free Space: 25 MB
- Video Card: GeForce 6200 LE; Radeon Xpress 1200
- Keyboard, Mouse
- Windows
- CPU: Intel Pentium 4 1.60GHz; AMD Athlon XP 1600+
- RAM: 32 MB
- Free Space: 256 MB
- Video Card: GeForce 6200 LE; Radeon Xpress 1200
- Keyboard, Mouse
Reviews and ratings
It seems like the world is huge. There are already 35k settlements, but they are all practically the same. And why was it necessary to do so many of them then?! If we had made several dozen unique villages and small towns, it would have been much better.
But otherwise, for a game by that ancient couple, The Second Scrolls was a very good game. Quite a range of possibilities, not the worst graphics even today, good plot.
Although in our time, I honestly admit, it’s unlikely that anyone will play this, only fierce oldfags.
Вроде как мир огромен. Аж 35k населенных пунктов, но они все практически одинаковые. И вот зачем было тогда столь много их делать?! Сделали бы несколько десятков своеобразных деревушек и небольших городов, и было бы намного лучше.
Но в остальном, для игры той древней пары, Вторые Свитки были очень хорошей игрой. Немаленький спектор возможности, не самая плохая, даже на сегодняшний день графика, неплохой сюжет.
Хотя в наше время, честно признаюсь, в такое вряд-ли будет кто-то играть, только лютые олдфаги.