A very good spiritual legacy of the first two parts of the Fallout game series. Absolutely everything is done in its setting: gameplay, camera angle, partly dialogues, world design, turn-based combat, only the sound and graphics have become more modern.
Unlike Fallout, what happened here was not a nuclear war, but a local outburst of something supernatural from a research center. And now on his and the territory close to him there is something like the Exclusion Zone from Stalker.
Just like in Fallout, at the start we can choose a character class that will affect his perks and gameplay style (especially combat). There are a lot of these classes here, so choose according to your taste.
Well-constructed dialogues, many functions for interacting with the environment (for example: some objects can be scanned and collect information about them), unique colorful graphics, a little unusual and even uncomfortable combat for modern players, but it’s not hard to get used to, a lot types of weapons (close combat with melee weapons and firearms, and long-range combat with grenades and rifles), a good plot, cool sound, excellent voice acting of dialogues and a rich fauna of enemies (from people to mutant spiders and other vile mutants). Also in the game there is the opportunity to take on a partner, just like in the second part of Fallout.
I think that people who liked the first and second Fallout at one time will like this project, but the “young guard” probably not so much.