Adventures Guild - automatic search for recruits
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To avoid having to manually inspect each tavern every time in search of recruits, you can hire an adventurer in any tavern. He will collect the recruits you tell him (of a certain race) and lead them to your base. Naturally, for a fee. Recruits are h ...
More animals - 6 new species (and a trader for them)
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The mod adds 6 new species of animals (including those restored from cut files), as well as an exotic species dealer.
Improved dialogue for recruiting prisoners
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This mod is a fix for a mod that allows you to hire prisoners. Basically, the modification corrects grammatical errors and other inaccuracies. Naturally, the original mod from the workshop ! is required to work! Steam .
Improved female figure
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The mod transforms the female figure - now it is emphasized better, and the breasts are much larger.
Expanded storage – up to 1000 units
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The mod expands storage - now many containers can store up to 1000 items.
Expanded storage in mines
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The mod expands the storage capacity of iron, copper and stone mines - they now hold 100 units of resources.
Random start
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The mod adds one custom character start - random. With it, the player appears in one of the large cities, chosen at random by the game.
More stacks in inventory
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With this mod, a large number of items will stack in the inventory without a backpack on.
Craft research and books
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The mod allows you to transform one type of research into another - (in the chain) book-ancient book-engineering research-AI core.
Special arena quests remain forever
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With this mod, quests in the arena will not be updated.