In previous versions, the plot is too straightforward, I would like more random quests from random characters. Like you’re walking through the forest and meeting someone by chance, maybe you won’t meet them another time, and he asks for some kind of service, of course, for in-game currency or some kind of special loot. Yes, and the release needs to be shown in a more realistic way with damage or consequences. In one of the books I remember the character became broken after the ejection. And the last thing that needs to be done is to improve the AI of the mutants, let them also learn something and change their line of behavior depending on the situation.