Saints Row: The Third Remastered is a beautiful wrapper for a good game....but no more
I have no complaints about the original third part, at one time the game was a breath of fresh air....fresh and crazy. True, replaying it, you understand that it hardly stands the test of time, but now about the remaster:
Graphically, the game has become better, brighter, clearer and, overall, more pleasing to the eye. The character models have been reworked, they all seem to work well, but the taste and color are different.
This is really where the positives end; with the graphical update they decided to give us more bugs. Bugs with sound in the car, with weapons. stupid AI teammates that will ruin your missions. I don’t remember that I bombed like that from the original, because I only have warm memories from the troika.
Not only could they add Mr. Grafonia, but they could also improve the game a little, for example, a couple of videos on the game engine wouldn’t hurt it. Otherwise, you are in the thick of a battle, protecting your partner at an enemy facility while he hacks something, the hack bar fills up and...that’s it, the mission ends abruptly, and you’re standing on the street. And so more than one mission. It gives the impression of some kind of raw meat, something could have been invented in the remaster.
Also, the Russian subtitles are clumsy in some places, in the spirit of carbon fiber, and in some places they disappear altogether.
If the question arises whether to replay Saints Row: The Third Remastered or Saints Row: The Third, then I will prefer the original.