I love games with detailed tutorials. Especially if the tutorial is well integrated into the plot. Especially if it also goes through the interface. Especially when it takes into account changing the assigned buttons. However, here you will need to read a lot.
I've often heard that in order to save on voice acting costs, the number of player lines in dialogue is reduced. There was not even a thought about other phrases for me.
The quest system is convenient - it’s clear where to go, what to look for, and whether it makes sense for my “weak” character to complete “difficult” tasks.
Controls on PC may seem clunky, but this goes away over time (or is noticeable to a lesser extent).
The graphics in the game are heavy, but even on low settings the game looks beautiful.
The skill system is unusual - … Read full