Gaming News Developers of The Blood of Dawnwalker Clarify In-Game Timer Situation and Reveal Main Character Details

Developers of The Blood of Dawnwalker Clarify In-Game Timer Situation and Reveal Main Character Details

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Recently, Rebel Wolves, a studio formed by former developers of The Witcher 3 and Cyberpunk 2077, released a full trailer for their RPG-action game The Blood of Dawnwalker and unveiled several details. One of the features they highlighted was "30 Days and 30 Nights," which gives the character time to save their family. They have now provided more insight into this.

Many gamers were concerned about the possibility of an in-game timer that constantly counts down, hindering exploration. However, it turns out that nothing of the sort is planned.

The game itself doesn’t have a hard time limit and it doesn’t require you to rush anything.
— Rebel Wolves

Exploring the world won't fast-forward time. This feature will only affect story quests, during which the days and nights designated for saving the hero's family will pass.

Rebel Wolves also shared more about the main character's backstory, who is, incidentally, half-human and half-vampire.

Born to a peasant family as the oldest of four siblings, Coen’s childhood was not easy. He started working in the silver mines, alongside his father, when he was still a kid.

As a an intelligent and curious child, he dreamt of adventure and travelling out of the valley, away from his chores and family obligations. He never did – he knows his family needs him to survive and he cannot abandon them.

Gaining vampiric powers turns his life upside down and terrifies him, but... it also gives him means to become free from the constraints and duties placed upon him.
— Rebel Wolves

As a reminder, The Blood of Dawnwalker is being developed on Unreal Engine 5 for PC, PS5, and Xbox Series X/S. The exact release date hasn't been announced yet, but the developers promise to release extended gameplay this summer.

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