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Bloomberg journalist Jason Schreier has published an in-depth feature on the making of Grand Theft Auto 6. He spoke with Rockstar Games executives to find out what challenges the team faced, why development has taken more than eight years, and how the company has changed since the release of Red Dead Redemption 2. The feature also includes new GTA 6 screenshots.
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Rockstar Reveals What GTA 6 Will Be Like: Living World, More Complex Car Theft, Relationships, and Player Choice
IGN has published the full version of its in-depth interview with Rob Nelson, Head of Development and Co-Studio Head at Rockstar North. The conversation took place during a 30-minute GTA 6 demo, giving the developer a chance to showcase a wide range of gameplay mechanics and explain how Rockstar is trying to make the open world feel more alive and give players' actions more weight. -
The developers of Fable have discussed the reboot’s combat system, promising to keep it approachable while adding more tactical options. Associate game directors Craig Littler and Will Kennedy revealed the details in an interview with Edge.
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LOVE magazine has published an extensive feature on GTA 6, covering the game's development, world, characters, and satire. The article features comments from developers and explains how Rockstar set out to turn Leonida into a living region that continues to function even when the player is busy doing their own thing.
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Michael Douse says The Blood of Dawnwalker's 30-day structure fits its narrative, even as some players push back against it. The game, released on PC and consoles in early September 2026, gives players 30 days and 30 nights to resolve its main plot, with actions and quests consuming time.
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Naoki Hamaguchi said Final Fantasy VII: Revelation will let players automatically raise their characters to the recommended level at set points after feedback from Final Fantasy VII Rebirth. The option is aimed at players who want to focus on the main story and move forward without extra grinding.
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Early in development, Cyberpunk 2077 could have been released with a third-person camera, but CD Projekt RED ultimately settled on a first-person perspective. This was revealed by Kacper Niepokólczycki, the game's environment art director.
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Rockstar North co-studio head Rob Nelson says GTA 6 will make police pursuits harder to shake off when it launches on November 19, 2026. The studio wanted to move away from the old model in which officers would forget about a suspect almost immediately.
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Game director Ralph Fulton has outlined some of the systems behind Fable's hidden business economy, which will let players run companies and chase profit when the game arrives on February 23, 2027. The game already has pages on Steam, PlayStation Store, and Xbox.
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Rockstar North co-head Rob Nelson said GTA 6 aims to make public gun use feel more grounded, with both NPCs and police responding when players brandish weapons. The game is still scheduled to launch on November 19 for PlayStation 5 and Xbox Series X/S.
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Rockstar Games has confirmed that the single-player campaign in Grand Theft Auto 6 will not feature microtransactions, and that the developers did not use generative AI to create the game.
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Rockstar says Grand Theft Auto 6 will let players shape Jason and Lucia's relationship in ways that affect more than just cutscenes, from optional romance to small everyday interactions. The game is still set to launch on November 19, 2026, for PlayStation 5 and Xbox Series X/S.
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At Gamescom 2026, journalists got their first hands-on look at Fable, and Playground Games' demo showed how the series' classic Strength, Skill, and Will formula has been reworked into a combat flow built around instant swaps between melee, ranged attacks, and magic.
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Another gameplay clip from Grand Theft Auto 6 has surfaced online, marking the fifteenth leak of its kind. The latest footage was published by CYBERLEEK and features Jason being chased by the police. The protagonist attempts to escape the cops in a heavily customized car fitted with bright neon lighting, which appears to have been modified at Rideout Customs.
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The fourteenth gameplay clip from GTA 6 has leaked online. Following recent leaks featuring the Nine1Nine nightclub and Vice City beach, the latest footage shows Jason stopping by Game Horde, a store specializing in buying and selling classic retro games.
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Another Grand Theft Auto 6 gameplay leak has surfaced online. This time, the footage once again takes players inside a nightclub, with The Weeknd's “Wanderlust” playing in the background.
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Another video allegedly leaked from GTA 6, showing Jason attending a nudist party. The location is filled with numerous nude characters who drink, dance, and hang out around a swimming pool. Toward the end of the clip, Jason gets into a fight with one of the nude women, throws her into the pool, and then shoots her with a Girardi ES9 pistol (based on the Beretta 92FS).
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Another leaked gameplay video from GTA 6 has reportedly surfaced online. As with the previous leaks, the footage was allegedly shared by Cyberleek. The authenticity of the leaked files has yet to be officially confirmed.
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Tomb Raider: Legacy of Atlantis is getting a closer look at how Lara will fight and grow, with the sixth episode of Play Tomb Raider's behind-the-scenes mini-doc series putting combat and progression in the spotlight. Crystal Dynamics, Flying Wild Hog, and Alix Wilton Regan all appear in the video, which is now live while the remake is still set to launch on 12 February 2027.
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In Marvel's Wolverine, Logan's suit repairs itself, and Insomniac says the choice was about keeping the character readable in combat rather than digging into comic-book lore. The detail surfaced after the June State of Play gameplay reveal, which drew attention to the costume's self-repairing behavior, and the game already has a PlayStation Store page.
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